Searched refs:Direct3DBaseTexture9 (Results 1 – 14 of 14) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DBaseTexture9.cpp | 25 …Direct3DBaseTexture9::Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMA… in Direct3DBaseTexture9() function in D3D9::Direct3DBaseTexture9 33 Direct3DBaseTexture9::~Direct3DBaseTexture9() in ~Direct3DBaseTexture9() 38 long Direct3DBaseTexture9::QueryInterface(const IID &iid, void **object) in QueryInterface() 59 unsigned long Direct3DBaseTexture9::AddRef() in AddRef() 66 unsigned long Direct3DBaseTexture9::Release() in Release() 73 long Direct3DBaseTexture9::FreePrivateData(const GUID &guid) in FreePrivateData() 82 long Direct3DBaseTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) in GetPrivateData() 91 void Direct3DBaseTexture9::PreLoad() in PreLoad() 100 …long Direct3DBaseTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, … in SetPrivateData() 109 long Direct3DBaseTexture9::GetDevice(IDirect3DDevice9 **device) in GetDevice() [all …]
|
D | Direct3DTexture9.cpp | 26 …nt levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3D… in Direct3DTexture9() 92 return Direct3DBaseTexture9::AddRef(); in AddRef() 99 return Direct3DBaseTexture9::Release(); in Release() 108 return Direct3DBaseTexture9::FreePrivateData(guid); in FreePrivateData() 117 return Direct3DBaseTexture9::GetPrivateData(guid, data, size); in GetPrivateData() 126 Direct3DBaseTexture9::PreLoad(); in PreLoad() 135 return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 144 return Direct3DBaseTexture9::GetDevice(device); in GetDevice() 153 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority() 162 return Direct3DBaseTexture9::GetPriority(); in GetPriority() [all …]
|
D | Direct3DCubeTexture9.cpp | 26 …nt levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3D… in Direct3DCubeTexture9() 101 return Direct3DBaseTexture9::AddRef(); in AddRef() 108 return Direct3DBaseTexture9::Release(); in Release() 117 return Direct3DBaseTexture9::FreePrivateData(guid); in FreePrivateData() 126 return Direct3DBaseTexture9::GetPrivateData(guid, data, size); in GetPrivateData() 135 Direct3DBaseTexture9::PreLoad(); in PreLoad() 144 return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 153 return Direct3DBaseTexture9::GetDevice(device); in GetDevice() 162 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority() 171 return Direct3DBaseTexture9::GetPriority(); in GetPriority() [all …]
|
D | Direct3DVolumeTexture9.cpp | 26 …nt levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3D… in Direct3DVolumeTexture9() 93 return Direct3DBaseTexture9::AddRef(); in AddRef() 100 return Direct3DBaseTexture9::Release(); in Release() 109 return Direct3DBaseTexture9::FreePrivateData(guid); in FreePrivateData() 118 return Direct3DBaseTexture9::GetPrivateData(guid, data, size); in GetPrivateData() 127 Direct3DBaseTexture9::PreLoad(); in PreLoad() 136 return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 145 return Direct3DBaseTexture9::GetDevice(device); in GetDevice() 154 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority() 163 return Direct3DBaseTexture9::GetPriority(); in GetPriority() [all …]
|
D | Direct3DBaseTexture9.hpp | 29 class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9 class 32 …Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool… 34 virtual ~Direct3DBaseTexture9();
|
D | Direct3DStateBlock9.hpp | 31 class Direct3DBaseTexture9; 70 void setTexture(unsigned long index, Direct3DBaseTexture9 *texture); 155 Direct3DBaseTexture9 *texture[16 + 4];
|
D | Direct3DSurface9.hpp | 26 class Direct3DBaseTexture9; 76 Direct3DBaseTexture9 *parentTexture;
|
D | Direct3DSurface9.cpp | 32 Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(container); in getParentResource() 81 parentTexture = dynamic_cast<Direct3DBaseTexture9*>(container); in Direct3DSurface9()
|
D | Direct3DVolumeTexture9.hpp | 28 class Direct3DVolumeTexture9 : public IDirect3DVolumeTexture9, public Direct3DBaseTexture9
|
D | Direct3DTexture9.hpp | 28 class Direct3DTexture9 : public IDirect3DTexture9, public Direct3DBaseTexture9
|
D | Direct3DCubeTexture9.hpp | 28 class Direct3DCubeTexture9 : public IDirect3DCubeTexture9, public Direct3DBaseTexture9
|
D | Direct3DStateBlock9.cpp | 439 Direct3DBaseTexture9 *texture; in Capture() 745 void Direct3DStateBlock9::setTexture(unsigned long index, Direct3DBaseTexture9 *texture) in setTexture()
|
D | Direct3DDevice9.hpp | 217 Direct3DBaseTexture9 *texture[16 + 4];
|
D | Direct3DDevice9.cpp | 4477 Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(iBaseTexture); in SetTexture() 6039 Direct3DBaseTexture9 *baseTexture = texture[sampler]; in bindTextures()
|