/external/ImageMagick/PerlMagick/demo/ |
D | piddle.pl | 16 $image->Draw(primitive=>'line',points=>"$i,0 $i,300",stroke=>"#ccf"); 17 $image->Draw(primitive=>'line',points=>"0,$i 300,$i",stroke=>"#ccf"); 22 $image->Draw(primitive=>'RoundRectangle',fill=>'blue',stroke=>'maroon', 27 $image->Draw(primitive=>'bezier',points=>'20,20, 100,50, 50,100, 160,160', 32 $image->Draw(primitive=>'line',points=>"10,200 20,190",stroke=>red); 36 $image->Draw(primitive=>'circle',stroke=>'none',fill=>'yellow',, 38 $image->Draw(primitive=>'Path',stroke=>'none',fill=>'blue',strokewidth=>4, 40 $image->Draw(primitive=>'circle',stroke=>'black',fill=>'none',strokewidth=>4, 45 $image->Draw(primitive=>'polygon', 51 $image->Draw(primitive=>'line',points=>'200,260 200,200',stroke=>yellow, [all …]
|
D | shapes.pl | 17 $image->Draw(primitive=>'Polygon',tile=>$tile,fill=>'none', 19 $image->Draw(stroke=>'red',primitive=>'Ellipse',stroke=>'black',fill=>'red', 21 $image->Draw(primitive=>'Polygon',fill=>'none',stroke=>'black',strokewidth=>5,
|
D | annotate.pl | 19 $label->Draw(primitive=>'line',points=>"300,100 300,500",stroke=>'#600'); 20 $label->Draw(primitive=>'line',points=>"100,300 500,300",stroke=>'#600'); 21 $label->Draw(primitive=>'rectangle',points=>"100,100 500,500",fill=>'none',
|
D | composite.pl | 23 $thumbnail->Draw(primitive=>'line',points=>"300,100 300,500",stroke=>'#600'); 24 $thumbnail->Draw(primitive=>'line',points=>"100,300 500,300",stroke=>'#600'); 25 $thumbnail->Draw(primitive=>'rectangle',points=>"100,100 500,500",
|
D | tree.pl | 20 $im->Draw ( primitive=>'line', points=>join(' ',@_),
|
/external/skia/src/gpu/instanced/ |
D | InstancedRendering.h | 125 struct Draw { struct 128 Draw* fNext; argument 131 Draw& getSingleDraw() const { SkASSERT(fHeadDraw && !fHeadDraw->fNext); return *fHeadDraw; } in getSingleDraw() 160 Draw* fHeadDraw; 161 Draw* fTailDraw; 204 GrObjectMemoryPool<Op::Draw> fDrawPool;
|
/external/skia/gm/ |
D | clipdrawdraw.cpp | 21 static void Draw(SkCanvas* canvas, const SkRect& rect) { in Draw() function 49 Draw(canvas, rect1); 50 Draw(canvas, rect2);
|
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.hpp | 94 de::SharedPtr<Draw::Image> m_colorTargetImage; 97 Draw::PipelineCreateInfo::VertexInputState m_vertexInputState; 98 de::SharedPtr<Draw::Buffer> m_vertexBuffer;
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTBackground.h | 60 EPVRTError Draw(const GLuint ui32Texture); 67 EPVRTError Draw(ID3D11ShaderResourceView *pTexture);
|
/external/skia/src/core/ |
D | SkRecordDraw.h | 46 class Draw : SkNoncopyable { 48 explicit Draw(SkCanvas* canvas, SkPicture const* const drawablePicts[],
|
D | SkRecordDraw.cpp | 31 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); in SkRecordDraw() 43 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); in SkRecordDraw() 63 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM); in SkRecordPartialDraw() 72 template <> void Draw::draw(const NoOp&) {} in draw() 74 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } 93 template <> void Draw::draw(const TranslateZ& r) { } in draw() 100 template <> void Draw::draw(const DrawImageLattice& r) { in draw() 122 template <> void Draw::draw(const DrawShadowedPicture& r) { } in draw() 141 template <> void Draw::draw(const DrawDrawable& r) { in draw()
|
D | SkMiniRecorder.cpp | 38 SkRecords::Draw(c, nullptr, nullptr, 0, nullptr)(fOp); in playback() 114 SkRecords::Draw(canvas, nullptr, nullptr, 0, nullptr)(*op); \ in flushAndReset()
|
/external/skia/src/gpu/ops/ |
D | GrDrawPathOp.cpp | 161 while (Draw* head = that->fDraws.head()) { in onCombineIfPossible() 162 Draw* draw = fDraws.addToTail(); in onCombineIfPossible() 173 const Draw& head = *fDraws.head(); in onExecute() 207 const Draw& draw = *iter.get(); in onExecute()
|
D | GrDrawPathOp.h | 186 struct Draw { struct 198 typedef SkTLList<Draw, 4> DrawList; argument
|
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktBasicDrawTests.hpp | 32 namespace Draw namespace
|
D | vktDrawNegativeViewportHeightTests.hpp | 31 namespace Draw namespace
|
D | vktDrawTests.hpp | 32 namespace Draw namespace
|
D | vktDrawShaderDrawParametersTests.hpp | 30 namespace Draw namespace
|
D | vktDrawInstancedTests.hpp | 31 namespace Draw namespace
|
D | vktDrawIndirectTest.hpp | 31 namespace Draw namespace
|
D | vktDrawIndexedTest.hpp | 31 namespace Draw namespace
|
D | vktDrawSimpleTest.hpp | 31 namespace Draw namespace
|
D | vktDrawTests.cpp | 38 namespace Draw namespace
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/ |
D | HelloAPI.txt | 5 Draw a triangle to the screen using hardware acceleration.
|
/external/mesa3d/src/gallium/docs/source/cso/ |
D | rasterizer.rst | 62 :ref:`Draw` can implement flat shading by copying the provoking vertex 90 (perhaps assisted by :ref:`Draw`) should be set up to use this state 178 This feature is implemented in the :ref:`Draw` module but may also be 189 This state is used by :ref:`Draw` to generate texcoords.
|