Searched refs:FLOAT32 (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/program/ |
D | program_parse_extra.c | 44 inst->Precision = FLOAT32; in _mesa_parse_instruction_suffix() 57 inst->Precision = FLOAT32; in _mesa_parse_instruction_suffix()
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D | prog_instruction.h | 112 #define FLOAT32 0x1 macro
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D | prog_instruction.c | 59 inst[i].Precision = FLOAT32; in _mesa_init_instructions()
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D | nvfragparse.c | 73 #define _R FLOAT32 /* float */
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/external/llvm/test/CodeGen/AArch64/ |
D | f16-instructions.ll | 776 ; CHECK-NEXT: fcvt [[FLOAT32:s[0-9]+]], h0 777 ; CHECK-NEXT: frintm [[INT32:s[0-9]+]], [[FLOAT32]] 786 ; CHECK-NEXT: fcvt [[FLOAT32:s[0-9]+]], h0 787 ; CHECK-NEXT: frintp [[INT32:s[0-9]+]], [[FLOAT32]] 796 ; CHECK-NEXT: fcvt [[FLOAT32:s[0-9]+]], h0 797 ; CHECK-NEXT: frintz [[INT32:s[0-9]+]], [[FLOAT32]] 826 ; CHECK-NEXT: fcvt [[FLOAT32:s[0-9]+]], h0 827 ; CHECK-NEXT: frinta [[INT32:s[0-9]+]], [[FLOAT32]]
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/external/mesa3d/src/glx/ |
D | packsingle.h | 94 *((FLOAT32 *) (pc + offset)) = a
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D | packrender.h | 168 *((FLOAT32 *) (pc + offset)) = a
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/external/v8/src/ |
D | objects.h | 5081 V(Float32, float32, FLOAT32, float, 4) \
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