Searched refs:FOG_NONE (Results 1 – 12 of 12) sorted by relevance
291 pixelFogMode = FOG_NONE; in init()292 vertexFogMode = FOG_NONE; in init()506 return FOG_NONE; in pixelFogActive()1132 return FOG_NONE; in vertexFogModeActive()
82 …state.interpolateZ = context->depthBufferActive() || context->pixelFogActive() != FOG_NONE || vPos… in update()
251 FOG_NONE, enumerator
130 return pixelFogMode != FOG_NONE; in pixelFogActive()
948 state.wBasedFog = context->wBasedFog && context->pixelFogActive() != FOG_NONE; in update()
57 setPixelFogMode(FOG_NONE); in Device()70 setVertexFogMode(FOG_NONE); in Device()
55 setPixelFogMode(FOG_NONE); in Device()68 setVertexFogMode(FOG_NONE); in Device()
60 setPixelFogMode(FOG_NONE); in Device()73 setVertexFogMode(FOG_NONE); in Device()
602 if(state.pixelFogMode != FOG_NONE) in fogBlend()627 if(state.pixelFogMode != FOG_NONE) in pixelFog()648 case FOG_NONE: in pixelFog()
512 case FOG_NONE: in pipeline()
1180 if(state.pixelFogMode != FOG_NONE) in fogBlend()
3302 renderer->setPixelFogMode(sw::FOG_NONE); in SetRenderState()3511 renderer->setVertexFogMode(sw::FOG_NONE); in SetRenderState()