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Searched refs:FORMAT_D24X8 (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp566 case sw::FORMAT_D24X8: in GetStencilSize()
679 case sw::FORMAT_D24X8: return 24; in GetDepthSize()
714 case sw::FORMAT_D24X8: in ConvertDepthStencilFormat()
DDevice.cpp221 case FORMAT_D24X8: in createDepthStencilSurface()
DTexture.cpp835 case sw::FORMAT_D24X8: in createDepthStencil()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp720 case sw::FORMAT_D24X8: in GetStencilSize()
825 case sw::FORMAT_D24X8: return 24; in GetDepthSize()
861 case sw::FORMAT_D24X8: in ConvertDepthStencilFormat()
DDevice.cpp256 case FORMAT_D24X8: in createDepthStencilSurface()
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp384 case D3DFMT_D24X8: return sw::FORMAT_D24X8; in translateFormat()
/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp151 case sw::FORMAT_D24X8: in Config()
DDisplay.cpp158 sw::FORMAT_D24X8, in initialize()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1555 case sw::FORMAT_D24X8: in GetStencilSize()
1769 case sw::FORMAT_D24X8: return 24; in GetDepthSize()
1918 case sw::FORMAT_D24X8: in ConvertDepthStencilFormat()
DDevice.cpp257 case FORMAT_D24X8: in createDepthStencilSurface()
DTexture.cpp2053 case sw::FORMAT_D24X8: in createDepthStencil()
/external/swiftshader/src/Renderer/
DSurface.hpp188 FORMAT_D24X8, enumerator
DSurface.cpp1589 case FORMAT_D24X8: return 4; in bytes()
2590 case FORMAT_D24X8: in isStencil()
2615 case FORMAT_D24X8: in isDepth()
3644 case FORMAT_D24X8: in selectInternalFormat()