Searched refs:FORMAT_D32F (Results 1 – 9 of 9) sorted by relevance
570 internalFormat = sw::FORMAT_D32F; in DepthStencilbuffer()
647 case sw::FORMAT_D32F: in getDepthReadType()
1773 case sw::FORMAT_D32F: in GetDepthSize()1923 case sw::FORMAT_D32F: in ConvertDepthStencilFormat()
262 case FORMAT_D32F: in createDepthStencilSurface()
191 FORMAT_D32F, // Quad layout enumerator
326 case FORMAT_D32F: in write()970 case FORMAT_D32F: in read()1592 case FORMAT_D32F: return 4; in bytes()2591 case FORMAT_D32F: in isStencil()2618 case FORMAT_D32F: in isDepth()2710 case FORMAT_D32F: in isFloatFormat()2757 case FORMAT_D32F: in isUnsignedComponent()2998 case FORMAT_D32F: return 1; in componentCount()3657 return FORMAT_D32F; in selectInternalFormat()3659 case FORMAT_D32F: return FORMAT_D32F; in selectInternalFormat()
309 case FORMAT_D32F: in read()677 case FORMAT_D32F: in write()994 case FORMAT_D32F: in GetScale()
268 case FORMAT_D32F: in sampleTexture()525 case FORMAT_D32F: in sampleTexture()2238 case FORMAT_D32F: in has16bitTextureFormat()2303 case FORMAT_D32F: in has8bitTextureComponents()2383 case FORMAT_D32F: in has16bitTextureComponents()2460 case FORMAT_D32F: in hasYuvFormat()2529 case FORMAT_D32F: return false; in isRGBComponent()
538 case GL_FLOAT: return sw::FORMAT_D32F; in ConvertFormatType()672 return sw::FORMAT_D32F; in SelectInternalFormat()