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Searched refs:FORMAT_D32F (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp570 internalFormat = sw::FORMAT_D32F; in DepthStencilbuffer()
DFramebuffer.cpp647 case sw::FORMAT_D32F: in getDepthReadType()
Dutilities.cpp1773 case sw::FORMAT_D32F: in GetDepthSize()
1923 case sw::FORMAT_D32F: in ConvertDepthStencilFormat()
DDevice.cpp262 case FORMAT_D32F: in createDepthStencilSurface()
/external/swiftshader/src/Renderer/
DSurface.hpp191 FORMAT_D32F, // Quad layout enumerator
DSurface.cpp326 case FORMAT_D32F: in write()
970 case FORMAT_D32F: in read()
1592 case FORMAT_D32F: return 4; in bytes()
2591 case FORMAT_D32F: in isStencil()
2618 case FORMAT_D32F: in isDepth()
2710 case FORMAT_D32F: in isFloatFormat()
2757 case FORMAT_D32F: in isUnsignedComponent()
2998 case FORMAT_D32F: return 1; in componentCount()
3657 return FORMAT_D32F; in selectInternalFormat()
3659 case FORMAT_D32F: return FORMAT_D32F; in selectInternalFormat()
DBlitter.cpp309 case FORMAT_D32F: in read()
677 case FORMAT_D32F: in write()
994 case FORMAT_D32F: in GetScale()
/external/swiftshader/src/Shader/
DSamplerCore.cpp268 case FORMAT_D32F: in sampleTexture()
525 case FORMAT_D32F: in sampleTexture()
2238 case FORMAT_D32F: in has16bitTextureFormat()
2303 case FORMAT_D32F: in has8bitTextureComponents()
2383 case FORMAT_D32F: in has16bitTextureComponents()
2460 case FORMAT_D32F: in hasYuvFormat()
2529 case FORMAT_D32F: return false; in isRGBComponent()
/external/swiftshader/src/OpenGL/common/
DImage.cpp538 case GL_FLOAT: return sw::FORMAT_D32F; in ConvertFormatType()
672 return sw::FORMAT_D32F; in SelectInternalFormat()