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Searched refs:FORMAT_DF24S8 (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp388 case D3DFMT_DF24: return sw::FORMAT_DF24S8; in translateFormat()
/external/swiftshader/src/Renderer/
DSurface.hpp196 FORMAT_DF24S8, enumerator
DSurface.cpp1597 case FORMAT_DF24S8: return 4; in bytes()
2598 case FORMAT_DF24S8: in isStencil()
2621 case FORMAT_DF24S8: in isDepth()
3663 case FORMAT_DF24S8: return FORMAT_D32FS8_SHADOW; in selectInternalFormat()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp232 case FORMAT_DF24S8: in createDepthStencilSurface()
DTexture.cpp846 case sw::FORMAT_DF24S8: in createDepthStencil()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp267 case FORMAT_DF24S8: in createDepthStencilSurface()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp270 case FORMAT_DF24S8: in createDepthStencilSurface()
Dutilities.cpp1776 case sw::FORMAT_DF24S8: in GetDepthSize()
DTexture.cpp2064 case sw::FORMAT_DF24S8: in createDepthStencil()