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Searched refs:FORMAT_DXT1 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp338 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
/external/swiftshader/src/Renderer/
DSurface.hpp111 FORMAT_DXT1, enumerator
DSurface.cpp1092 case FORMAT_DXT1: in lockRect()
1511 case FORMAT_DXT1: return 2; // Column of four pixels in bytes()
1621 case FORMAT_DXT1: in pitchB()
1704 case FORMAT_DXT1: in sliceB()
1785 case FORMAT_DXT1: decodeDXT1(destination, source); break; // FIXME: Check destination format in update()
2504 case FORMAT_DXT1: in size()
2827 case FORMAT_DXT1: in isSRGBreadable()
2865 case FORMAT_DXT1: in isCompressed()
3559 case FORMAT_DXT1: in selectInternalFormat()
/external/swiftshader/src/OpenGL/libGL/
DImage.cpp150 return sw::FORMAT_DXT1; in selectInternalFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp634 return sw::FORMAT_DXT1; in SelectInternalFormat()