Searched refs:FastUI2D (Results 1 – 7 of 7) sorted by relevance
71 inline double FastUI2D(unsigned x) { in FastUI2D() function
122 value == FastUI2D(FastD2UI(value)); in IsUint32Double()
1265 return NewHeapNumber(FastUI2D(value), IMMUTABLE, pretenure); in NewNumberFromUint()
1056 if (FastUI2D(uint_value) == num) { in ToUint32()
3354 value == i::FastUI2D(i::FastD2UI(value)); in IsUint32()
117 if (m.HasValue()) return ReplaceNumber(FastUI2D(m.Value())); in Reduce()
623 if (m.HasValue()) return ReplaceFloat64(FastUI2D(m.Value())); in Reduce()