Searched refs:FinalMatrix (Results 1 – 2 of 2) sorted by relevance
/external/pdfium/core/fpdfapi/render/ |
D | cpdf_rendercontext.cpp | 68 CFX_Matrix FinalMatrix = layer.m_Matrix; in Render() local 69 FinalMatrix.Concat(*pLastMatrix); in Render() 74 status.RenderObjectList(layer.m_pObjectHolder, &FinalMatrix); in Render()
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D | cpdf_renderstatus.cpp | 1653 CFX_Matrix FinalMatrix = m_DeviceMatrix; in GetBackdrop() local 1654 FinalMatrix.Translate(-left, -top); in GetBackdrop() 1655 FinalMatrix.Scale(scaleX, scaleY); in GetBackdrop() 1659 m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix); in GetBackdrop() 2063 CFX_Matrix FinalMatrix = *pMatrix; in DrawShading() local 2064 FinalMatrix.Concat(*buffer.GetMatrix()); in DrawShading() 2076 DrawFuncShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha); in DrawShading() 2079 DrawAxialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha); in DrawShading() 2082 DrawRadialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, in DrawShading() 2089 DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs, in DrawShading() [all …]
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