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Searched refs:Float64RoundTiesEven (Results 1 – 10 of 10) sorted by relevance

/external/v8/src/compiler/
Dmachine-operator.h383 const OptionalOperator Float64RoundTiesEven(); in NON_EXPORTED_BASE()
Draw-machine-assembler.h653 Node* Float64RoundTiesEven(Node* a) { in Float64RoundTiesEven() function
654 return AddNode(machine()->Float64RoundTiesEven().op(), a); in Float64RoundTiesEven()
Dopcodes.h440 V(Float64RoundTiesEven) \
Dcode-assembler.h157 V(Float64RoundTiesEven) \
Dmachine-operator.cc412 V(Float64RoundTiesEven, Operator::kNoProperties, 1, 0, 1)
Dcode-assembler.cc93 return raw_assembler_->machine()->Float64RoundTiesEven().IsSupported(); in IsFloat64RoundTiesEvenSupported()
Dwasm-compiler.cc851 if (!m->Float64RoundTiesEven().IsSupported()) in Unop()
853 op = m->Float64RoundTiesEven().op(); in Unop()
Dsimplified-lowering.cc3362 machine()->Float64RoundTiesEven().placeholder()); in DoNumberToUint8Clamped()
Deffect-control-linearizer.cc3540 if (machine()->Float64RoundTiesEven().IsSupported()) { in LowerFloat64RoundTiesEven()
/external/v8/src/
Dcode-stub-assembler.cc277 return Float64RoundTiesEven(x); in Float64RoundToEven()