Searched refs:Float64RoundTiesEven (Results 1 – 10 of 10) sorted by relevance
383 const OptionalOperator Float64RoundTiesEven(); in NON_EXPORTED_BASE()
653 Node* Float64RoundTiesEven(Node* a) { in Float64RoundTiesEven() function654 return AddNode(machine()->Float64RoundTiesEven().op(), a); in Float64RoundTiesEven()
440 V(Float64RoundTiesEven) \
157 V(Float64RoundTiesEven) \
412 V(Float64RoundTiesEven, Operator::kNoProperties, 1, 0, 1)
93 return raw_assembler_->machine()->Float64RoundTiesEven().IsSupported(); in IsFloat64RoundTiesEvenSupported()
851 if (!m->Float64RoundTiesEven().IsSupported()) in Unop()853 op = m->Float64RoundTiesEven().op(); in Unop()
3362 machine()->Float64RoundTiesEven().placeholder()); in DoNumberToUint8Clamped()
3540 if (machine()->Float64RoundTiesEven().IsSupported()) { in LowerFloat64RoundTiesEven()
277 return Float64RoundTiesEven(x); in Float64RoundToEven()