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Searched refs:FtoDW (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp49 inline unsigned long FtoDW(float f) in FtoDW() function
2417 SetRenderState(D3DRS_FOGSTART, FtoDW(0.0f)); in Reset()
2418 SetRenderState(D3DRS_FOGEND, FtoDW(1.0f)); in Reset()
2419 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset()
2451 SetRenderState(D3DRS_POINTSIZE, FtoDW(1.0f)); in Reset()
2452 SetRenderState(D3DRS_POINTSIZE_MIN, FtoDW(1.0f)); in Reset()
2455 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset()
2456 SetRenderState(D3DRS_POINTSCALE_B, FtoDW(0.0f)); in Reset()
2457 SetRenderState(D3DRS_POINTSCALE_C, FtoDW(0.0f)); in Reset()
2462 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset()
[all …]
DDirect3DDevice9Ex.cpp43 inline unsigned long FtoDW(float f) in FtoDW() function