Searched refs:GLDomain (Results 1 – 6 of 6) sorted by relevance
100 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, in sampleTexture()199 void GrTextureDomain::GLDomain::setData(const GrGLSLProgramDataManager& pdman, in setData()281 b->add32(GrTextureDomain::GLDomain::DomainKey(fTextureDomain)); in onGetGLSLProcessorKey()318 GrTextureDomain::GLDomain fGLDomain; in onCreateGLSLInstance()429 GrTextureDomain::GLDomain fGLDomain; in onCreateGLSLInstance()
86 class GLDomain {88 GLDomain() { in GLDomain() function
25 b->add32(GrTextureDomain::GLDomain::DomainKey(bicubicEffect.domain())); in GenKey()37 GrTextureDomain::GLDomain fDomain;
33 GrTextureDomain::GLDomain fDomain;130 b->add32(GrTextureDomain::GLDomain::DomainKey(m.domain())); in GenKey()
471 GrTextureDomain::GLDomain fGLDomain;
1652 GrTextureDomain::GLDomain fDomain;1890 b->add32(GrTextureDomain::GLDomain::DomainKey(lighting.domain())); in GenKey()