Searched refs:GLSL_USE_PROG (Results 1 – 2 of 2) sorted by relevance
85 flags |= GLSL_USE_PROG; in get_shader_flags()1437 if (ctx->Shader.Flags & GLSL_USE_PROG) { in _mesa_UseProgramObjectARB()
2420 #define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */ macro