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Searched refs:GL_ANY_SAMPLES_PASSED (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fOcclusionQueryTests.cpp449 …issor", "scissor", 1, 10, 1.6f, 1, 1, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
450 …ite", "depth_write", 8, 10, 1.6f, 1, 7, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
451 …ear", "depth_clear", 5, 10, 1.6f, 1, 5, 0.2f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
452 …te", "stencil_write", 8, 10, 2.0f, 1, 5, 0.4f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
453 …ar", "stencil_clear", 5, 10, 2.0f, 1, 3, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
455 …, "scissor_depth_write", 5, 10, 1.6f, 2, 5, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
456 …, "scissor_depth_clear", 7, 10, 1.6f, 2, 5, 1.0f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
457 … "scissor_stencil_write", 4, 10, 1.6f, 2, 5, 0.3f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
458 … "scissor_stencil_clear", 4, 10, 1.6f, 2, 5, 1.0f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
459 … "depth_write_depth_clear", 7, 10, 1.6f, 1, 5, 0.2f, GL_ANY_SAMPLES_PASSED, OCCLUDER_… in init()
[all …]
Des3fNegativeFragmentApiTests.cpp228 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); in init()
230 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]); in init()
239 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
245 glBeginQuery (GL_ANY_SAMPLES_PASSED, 0); in init()
250 glBeginQuery (GL_ANY_SAMPLES_PASSED, -1); in init()
254 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[2]); in init()
259 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); in init()
266 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
286 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
288 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in init()
[all …]
Des3fNegativeStateApiTests.cpp980 glGetQueryiv (GL_ANY_SAMPLES_PASSED, -1, &params); in init()
1002 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in init()
1003 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
1011 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in init()
1015 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
1226 glBeginQuery (GL_ANY_SAMPLES_PASSED, query); in init()
1230 glEndQuery (GL_ANY_SAMPLES_PASSED); in init()
Des3fLifetimeTests.cpp200 glBeginQuery(GL_ANY_SAMPLES_PASSED, name); in bind()
202 glEndQuery(GL_ANY_SAMPLES_PASSED); in bind()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp324 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); in begin_query()
326 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]); in begin_query()
335 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED); in begin_query()
341 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, 0); in begin_query()
346 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, -1); in begin_query()
350 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[2]); in begin_query()
355 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); in begin_query()
362 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED); in begin_query()
383 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED); in end_query()
385 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in end_query()
[all …]
Des31fFboNoAttachmentTests.cpp137 gl.beginQuery(GL_ANY_SAMPLES_PASSED, query); in checkFramebufferSize()
139 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
145 gl.beginQuery(GL_ANY_SAMPLES_PASSED, query); in checkFramebufferSize()
147 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
153 gl.beginQuery(GL_ANY_SAMPLES_PASSED, query); in checkFramebufferSize()
155 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferSize()
236 gl.beginQuery(GL_ANY_SAMPLES_PASSED, query); in checkFramebufferRenderable()
238 gl.endQuery(GL_ANY_SAMPLES_PASSED); in checkFramebufferRenderable()
Des31fNegativeStateApiTests.cpp1311 ctx.glGetQueryiv (GL_ANY_SAMPLES_PASSED, -1, &params); in get_queryiv()
1334 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in get_query_objectuiv()
1335 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED); in get_query_objectuiv()
1343 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id); in get_query_objectuiv()
1347 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED); in get_query_objectuiv()
Des31fDebugTests.cpp1712 gl.beginQuery(GL_ANY_SAMPLES_PASSED, object); // Create in iterate()
1713 gl.endQuery(GL_ANY_SAMPLES_PASSED); // Cleanup in iterate()
/external/deqp/modules/gles3/stress/
Des3sOcclusionQueryTests.cpp295 …s_per_query", "10_queries_2500_triangles_per_query", 49, 50, 1, 50, 10, GL_ANY_SAMPLES_PASSED)); in init()
296 …_per_query", "100_queries_2500_triangles_per_query", 49, 50, 1, 50, 100, GL_ANY_SAMPLES_PASSED)); in init()
297 …per_query", "1000_queries_500_triangles_per_query", 49, 10, 1, 10, 1000, GL_ANY_SAMPLES_PASSED)); in init()
298 …er_query", "10000_queries_20_triangles_per_query", 1, 19, 1, 1, 10000, GL_ANY_SAMPLES_PASSED)); in init()
/external/swiftshader/src/OpenGL/libGL/
DQuery.cpp45 case GL_ANY_SAMPLES_PASSED: in begin()
124 case GL_ANY_SAMPLES_PASSED: in testQuery()
DContext.cpp709 case GL_ANY_SAMPLES_PASSED: in getActiveQuery()
1032 case GL_ANY_SAMPLES_PASSED: in beginQuery()
1069 case GL_ANY_SAMPLES_PASSED: in endQuery()
DlibGL.cpp199 case GL_ANY_SAMPLES_PASSED: in glBeginQueryEXT()
1801 case GL_ANY_SAMPLES_PASSED: in glEndQueryEXT()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_queryobj.c194 case GL_ANY_SAMPLES_PASSED: in brw_queryobj_get_results()
260 case GL_ANY_SAMPLES_PASSED: in brw_begin_query()
316 case GL_ANY_SAMPLES_PASSED: in brw_end_query()
/external/mesa3d/src/mesa/main/
Dqueryobj.c148 case GL_ANY_SAMPLES_PASSED: in get_query_binding_point()
495 case GL_ANY_SAMPLES_PASSED: in _mesa_GetQueryIndexediv()
562 if (q->Target == GL_ANY_SAMPLES_PASSED) { in _mesa_GetQueryObjectivARB()
613 if (q->Target == GL_ANY_SAMPLES_PASSED) { in _mesa_GetQueryObjectuivARB()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_queryobj.c92 case GL_ANY_SAMPLES_PASSED: in st_BeginQuery()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp170 glBeginQuery(GL_ANY_SAMPLES_PASSED, name); in bind()
172 glEndQuery(GL_ANY_SAMPLES_PASSED); in bind()
/external/deqp/modules/egl/
DteglRobustnessTests.cpp662 GLU_CHECK_GLW_CALL(m_gl, beginQuery(GL_ANY_SAMPLES_PASSED, m_queryID)); in beginQuery()
667 GLU_CHECK_GLW_CALL(m_gl, endQuery(GL_ANY_SAMPLES_PASSED)); in endQuery()
/external/deqp/framework/opengl/
DgluStateReset.cpp509 …static const deUint32 targets[] = { GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_… in resetStateES()
DgluStrUtil.inl1462 case GL_ANY_SAMPLES_PASSED: return "GL_ANY_SAMPLES_PASSED";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h769 #define GL_ANY_SAMPLES_PASSED 0x8C2F macro
/external/swiftshader/include/GLES3/
Dgl3.h960 #define GL_ANY_SAMPLES_PASSED 0x8C2F macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl918 #define GL_ANY_SAMPLES_PASSED 0x8C2F macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp344 case GL_ANY_SAMPLES_PASSED: in ValidateQueryTarget()
/external/swiftshader/include/GL/
Dglcorearb.h1632 #define GL_ANY_SAMPLES_PASSED 0x8C2F macro
/external/mesa3d/include/GL/
Dglext.h2271 #define GL_ANY_SAMPLES_PASSED 0x8C2F macro

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