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Searched refs:GL_APPLE_texture_format_BGRA8888 (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/include/GLES/
Dglext.h258 #ifndef GL_APPLE_texture_format_BGRA8888
857 #ifndef GL_APPLE_texture_format_BGRA8888
858 #define GL_APPLE_texture_format_BGRA8888 1 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h267 #ifndef GL_APPLE_texture_format_BGRA8888
1014 #ifndef GL_APPLE_texture_format_BGRA8888
1015 #define GL_APPLE_texture_format_BGRA8888 1 macro
/external/swiftshader/include/GLES/
Dglext.h296 #ifndef GL_APPLE_texture_format_BGRA8888
996 #ifndef GL_APPLE_texture_format_BGRA8888
997 #define GL_APPLE_texture_format_BGRA8888 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h296 #ifndef GL_APPLE_texture_format_BGRA8888
996 #ifndef GL_APPLE_texture_format_BGRA8888
997 #define GL_APPLE_texture_format_BGRA8888 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h420 #ifndef GL_APPLE_texture_format_BGRA8888
1349 #ifndef GL_APPLE_texture_format_BGRA8888
1350 #define GL_APPLE_texture_format_BGRA8888 1 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h973 #ifndef GL_APPLE_texture_format_BGRA8888
974 #define GL_APPLE_texture_format_BGRA8888 1 macro