Searched refs:GL_CLAMP_TO_BORDER (Results 1 – 18 of 18) sorted by relevance
119 case GL_CLAMP_TO_BORDER: in translate_wrap_mode()310 ws == GL_CLAMP_TO_BORDER || in i915_update_tex_unit()311 wt == GL_CLAMP_TO_BORDER || wr == GL_CLAMP_TO_BORDER)) in i915_update_tex_unit()
102 case GL_CLAMP_TO_BORDER: in translate_wrap_mode()
89 case GL_CLAMP_TO_BORDER: in r200SetTexWrap()123 case GL_CLAMP_TO_BORDER: in r200SetTexWrap()159 case GL_CLAMP_TO_BORDER: in r200SetTexWrap()
1460 iteration.sWrapMode = GL_CLAMP_TO_BORDER; in init()1461 iteration.tWrapMode = GL_CLAMP_TO_BORDER; in init()1651 iteration.sWrapMode = GL_CLAMP_TO_BORDER; in init()1652 iteration.tWrapMode = GL_CLAMP_TO_BORDER; in init()1879 iteration.sWrapMode = GL_CLAMP_TO_BORDER; in init()1880 iteration.tWrapMode = GL_CLAMP_TO_BORDER; in init()1977 iteration.sWrapMode = GL_CLAMP_TO_BORDER; in init()1978 iteration.tWrapMode = GL_CLAMP_TO_BORDER; in init()2559 …{ "s_clamp_to_edge_t_clamp_to_border", GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER, GL_NONE, false… in init()2560 { "s_repeat_t_clamp_to_border", GL_REPEAT, GL_CLAMP_TO_BORDER, GL_NONE, false }, in init()[all …]
234 case GL_CLAMP_TO_BORDER: in nvgl_wrap_mode()
80 case GL_CLAMP_TO_BORDER: in radeonSetTexWrap()114 case GL_CLAMP_TO_BORDER: in radeonSetTexWrap()
65 case GL_CLAMP_TO_BORDER: in gl_wrap_xlate()
69 case GL_CLAMP_TO_BORDER: in translate_wrap_mode()
193 case GL_CLAMP_TO_BORDER: in linear_texel_locations()319 case GL_CLAMP_TO_BORDER: in nearest_texel_location()434 case GL_CLAMP_TO_BORDER: in clamp_rect_coord_nearest()467 case GL_CLAMP_TO_BORDER: in clamp_rect_coord_linear()2688 samp->WrapS == GL_CLAMP_TO_BORDER); in sample_nearest_rect()2691 samp->WrapT == GL_CLAMP_TO_BORDER); in sample_nearest_rect()2723 samp->WrapS == GL_CLAMP_TO_BORDER); in sample_linear_rect()2726 samp->WrapT == GL_CLAMP_TO_BORDER); in sample_linear_rect()
622 case GL_CLAMP_TO_BORDER: return tcu::Sampler::CLAMP_TO_BORDER; in mapGLWrapMode()750 case tcu::Sampler::CLAMP_TO_BORDER: return GL_CLAMP_TO_BORDER; in getGLWrapMode()
709 case GL_CLAMP_TO_BORDER: return "GL_CLAMP_TO_BORDER";
295 case GL_CLAMP_TO_BORDER: in validate_texture_wrap_mode()
75 case GL_CLAMP_TO_BORDER: in validate_texture_wrap_mode()
341 #define GL_CLAMP_TO_BORDER 0x812D macro
1851 #define GL_CLAMP_TO_BORDER 0x812D macro
235 #define GL_CLAMP_TO_BORDER 0x812D macro
542 #define GL_CLAMP_TO_BORDER 0x812D macro
183 #define GL_CLAMP_TO_BORDER 0x812D macro