Searched refs:GL_CLIENT_VERTEX_ARRAY_BIT (Results 1 – 3 of 3) sorted by relevance
87 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { in __indirect_glPushClientAttrib()116 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { in __indirect_glPopClientAttrib()
1533 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { in _mesa_PushClientAttrib()1538 save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr); in _mesa_PushClientAttrib()1584 case GL_CLIENT_VERTEX_ARRAY_BIT: { in _mesa_PopClientAttrib()
766 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 macro