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Searched refs:GL_DEPTH24_STENCIL8_OES (Results 1 – 19 of 19) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp115 case GL_DEPTH24_STENCIL8_OES: in IsColorRenderable()
129 case GL_DEPTH24_STENCIL8_OES: in IsDepthRenderable()
150 case GL_DEPTH24_STENCIL8_OES: in IsStencilRenderable()
504 case GL_DEPTH24_STENCIL8_OES: return sw::FORMAT_D24S8; in ConvertRenderbufferFormat()
718 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
723 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
DRenderbuffer.cpp399 format = GL_DEPTH24_STENCIL8_OES; in DepthStencilbuffer()
DlibGLES_CM.cpp734 case GL_DEPTH24_STENCIL8_OES: in CompressedTexImage2D()
3460 case GL_DEPTH24_STENCIL8_OES: in RenderbufferStorageOES()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp839 case GL_DEPTH24_STENCIL8_OES: in ValidateTextureFormatType()
1056 case GL_DEPTH24_STENCIL8_OES: in IsColorRenderable()
1074 case GL_DEPTH24_STENCIL8_OES: in IsDepthRenderable()
1130 case GL_DEPTH24_STENCIL8_OES: in IsStencilRenderable()
1491 case GL_DEPTH24_STENCIL8_OES: return sw::FORMAT_D24S8; in ConvertRenderbufferFormat()
1922 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
1936 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
DRenderbuffer.cpp557 case GL_DEPTH24_STENCIL8_OES: in DepthStencilbuffer()
574 format = GL_DEPTH24_STENCIL8_OES; in DepthStencilbuffer()
DlibGLESv2.cpp801 case GL_DEPTH24_STENCIL8_OES: in CompressedTexImage2D()
4752 case GL_DEPTH24_STENCIL8_OES: in RenderbufferStorageMultisampleANGLE()
6461 case GL_DEPTH24_STENCIL8_OES: in CompressedTexImage3DOES()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
306 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/mesa3d/include/GLES/
Dglext.h165 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/swiftshader/include/GLES/
Dglext.h165 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h165 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h432 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/robolectric/v1/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/robolectric/v3/runtime/
Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...