/external/deqp/framework/opengl/ |
D | gluQueryUtil.inl | 12 case GL_DEPTH_RANGE: return 2;
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D | gluStrUtil.inl | 60 case GL_DEPTH_RANGE: return "GL_DEPTH_RANGE"; 1079 case GL_DEPTH_RANGE: return "GL_DEPTH_RANGE";
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/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 749 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, 0.0f, 1.0f); in test() 767 … m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, fixedTests[ndx].n, fixedTests[ndx].f); in test() 780 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, n, f); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 843 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, 0.0f, 1.0f); in test() 860 … m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, fixedTests[ndx].n, fixedTests[ndx].f); in test() 871 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, n, f); in test()
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/external/robolectric/v1/lib/main/ |
D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/microedition/
javax/ ... |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/external/swiftshader/include/GLES/ |
D | gl.h | 206 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 173 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 206 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 206 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 173 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1152 case GL_DEPTH_RANGE: in getFloatv() 1479 case GL_DEPTH_RANGE: in getQueryParameterNum() 1641 case GL_DEPTH_RANGE: in isQueryParameterFloat()
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D | libGLES_CM.cpp | 2214 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE) in GetIntegerv()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1873 …if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE ||… in glGetIntegeri_v() 3211 …if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pn… in glGetInteger64v() 3283 …if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE ||… in glGetInteger64i_v()
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D | Context.cpp | 1810 case GL_DEPTH_RANGE: in getFloatv() 2632 case GL_DEPTH_RANGE: in getQueryParameterInfo()
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D | libGLESv2.cpp | 3122 …if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pn… in GetIntegerv()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1236 case GL_DEPTH_RANGE: in getFloatv() 1624 case GL_DEPTH_RANGE: in getQueryParameterInfo()
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D | libGL.cpp | 2719 …if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pn… in glGetIntegerv()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 153 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 197 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 153 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 134 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/mesa3d/src/mesa/main/ |
D | get.c | 423 { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA },
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/external/mesa3d/include/GL/ |
D | gl.h | 304 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 257 #define GL_DEPTH_RANGE 0x0B70 macro
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