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Searched refs:GL_DRAW_FRAMEBUFFER_ANGLE (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp310 …if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFE… in BindFramebuffer()
324 if(target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) in BindFramebuffer()
665 …if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFE… in CheckFramebufferStatus()
1949 …if((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFF… in FramebufferRenderbuffer()
2056 …if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFE… in FramebufferTexture2D()
6549 …if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFE… in FramebufferTexture3DOES()
/external/mesa3d/include/GLES2/
Dgl2ext.h201 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h312 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h819 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 macro