/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 323 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 374 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 379 glBufferData(GL_UNIFORM_BUFFER, rangeBufferTotalSize, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
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D | es3fNegativeVertexArrayApiTests.cpp | 392 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 495 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 662 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 773 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 851 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 968 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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D | es3fBufferWriteTests.cpp | 457 GL_DYNAMIC_DRAW, in iterate() 579 GL_DYNAMIC_DRAW, in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 732 …1, "Low part of buffer specified with single call", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1000, in init()
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D | es3fShaderBuiltinVarTests.cpp | 1002 …ta(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); in iterate() 1029 …Data(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate() 1053 …ata(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW); in iterate() 1055 …Data(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate()
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D | es3fNegativeShaderApiTests.cpp | 294 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 337 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1694 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1738 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1794 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1828 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1863 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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D | es3fBufferObjectQueryTests.cpp | 314 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, in testBuffer()
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D | es3fVertexArrayObjectTests.cpp | 233 …U_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW)); in init() 809 …U_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW)); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferWriteTests.cpp | 447 GL_DYNAMIC_DRAW, in iterate() 556 GL_DYNAMIC_DRAW in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 720 …ole_2, "Whole buffer specification with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1728, in init() 737 …_CASE(low_3, "Low part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1200, in init() 755 …middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 2500, in init()
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D | es2fBufferObjectQueryTests.cpp | 222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer()
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D | es2fBufferTestUtil.cpp | 155 case GL_DYNAMIC_DRAW: return "dynamic_draw"; in getUsageHintName()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Buffer.cpp | 31 mUsage = GL_DYNAMIC_DRAW; in Buffer()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Buffer.cpp | 32 mUsage = GL_DYNAMIC_DRAW; in Buffer()
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/external/deqp/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 530 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements() 640 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive() 858 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced() 975 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced_incomplete_primitive() 1103 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements() 1223 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements_incomplete_primitive()
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D | es31fNegativeShaderApiTests.cpp | 356 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in link_program() 403 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in use_program() 1940 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in bind_transform_feedback() 1991 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in delete_transform_feedbacks() 2028 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in begin_transform_feedback() 2085 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in pause_transform_feedback() 2120 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in resume_transform_feedback() 2156 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in end_transform_feedback()
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D | es31fDrawTests.cpp | 1650 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader() 1662 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader() 1674 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader() 1816 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader() 1844 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader() 1872 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 704 glBufferData(GL_ARRAY_BUFFER, size, &(m_dummyData[0]), GL_DYNAMIC_DRAW); in allocateBuffer() 707 glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW); in allocateBuffer()
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D | glsLongStressCase.cpp | 88 GL_DYNAMIC_DRAW, 102 GL_DYNAMIC_DRAW,
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 211 case GL_DYNAMIC_DRAW: in st_bufferobj_data()
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/external/robolectric/v1/lib/main/ |
D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/microedition/
javax/ ... |
/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2011 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_DYNAMIC_COPY, in iterate() 4850 …BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_DYNAMIC_DRAW); in runSample() 4860 …const glw::GLenum vertexDataUsage = (m_targetBuffer == TARGETBUFFER_VERTEX) ? (GL_DYNAMIC_DRAW) : … in runSample() 4861 …const glw::GLenum indexDataUsage = (m_targetBuffer == TARGETBUFFER_INDEX) ? (GL_DYNAMIC_DRAW) : (G… in runSample() 4955 gl.bufferData(target, size, source, GL_DYNAMIC_DRAW); in runSample() 4960 gl.bufferData(target, size, DE_NULL, GL_DYNAMIC_DRAW); in runSample() 4970 gl.bufferData(target, size, DE_NULL, GL_DYNAMIC_DRAW); in runSample() 6206 { "dynamic_draw", GL_DYNAMIC_DRAW, true }, in init() 6445 { "dynamic_draw", "Test with GL_DYNAMIC_DRAW", GL_DYNAMIC_DRAW }, in init()
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/external/webrtc/webrtc/api/objc/ |
D | RTCOpenGLVideoRenderer.mm | 462 glBufferData(GL_ARRAY_BUFFER, sizeof(gVertices), gVertices, GL_DYNAMIC_DRAW);
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/external/webrtc/talk/app/webrtc/objc/ |
D | RTCOpenGLVideoRenderer.mm | 480 glBufferData(GL_ARRAY_BUFFER, sizeof(gVertices), gVertices, GL_DYNAMIC_DRAW);
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/external/swiftshader/include/GLES/ |
D | gl.h | 516 #define GL_DYNAMIC_DRAW 0x88E8 macro
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