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Searched refs:GL_EXT_shader_io_blocks (Results 1 – 9 of 9) sorted by relevance

/external/deqp/data/gles31/shaders/
Dseparate_shader_validation.test803 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
820 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
839 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
851 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
874 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
893 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
916 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
935 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
959 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
976 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
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Dlinkage_io_block.test4 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
40 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
77 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
113 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
148 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
183 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
223 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
258 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
287 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
323 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
Dlinkage_geometry.test469 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
522 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
576 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
627 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
680 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
727 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
Dlinkage_tessellation.test1263 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1320 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1378 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1436 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1494 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
1545 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
Dlinkage_shader_storage_block.test384 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
Dlinkage_geometry_varying_types.test1045 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
Dlinkage_tessellation_varying_types.test1200 …require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
Dlinkage_tessellation_geometry_varying_types.test1554 …require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
/external/swiftshader/include/GLES2/
Dgl2ext.h1615 #ifndef GL_EXT_shader_io_blocks
1616 #define GL_EXT_shader_io_blocks 1 macro