/external/deqp/modules/gles3/performance/ |
D | es3pBlendTests.cpp | 149 { "add", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, in init() 156 …{ "dst_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA, GL_ONE… in init() 157 …{ "dst_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_SRC_ALPHA, GL_ZERO, GL_SRC_… in init() 158 …{ "dst_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, … in init() 159 …{ "dst_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ONE, GL_ONE, … in init() 160 …{ "src_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZER… in init() 161 …{ "src_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ZERO, GL_DST_ALPHA, GL_… in init() 162 …{ "src_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ZERO, GL_ONE_MINU… in init() 163 …{ "src_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, … in init() 164 …{ "multiply", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_COLOR, GL_ZERO, GL_DST_ALPHA, GL… in init() [all …]
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D | es3pStateChangeCallTests.cpp | 341 GL_FUNC_ADD, in init() 492 GL_FUNC_ADD, in init() 498 GL_FUNC_ADD, in init()
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D | es3pTextureCases.cpp | 239 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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/external/deqp/modules/gles2/performance/ |
D | es2pBlendTests.cpp | 146 { "add", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, in init() 151 …{ "dst_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA, GL_ONE… in init() 152 …{ "dst_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_SRC_ALPHA, GL_ZERO, GL_SRC_… in init() 153 …{ "dst_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, … in init() 154 …{ "dst_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ONE, GL_ONE, … in init() 155 …{ "src_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZER… in init() 156 …{ "src_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ZERO, GL_DST_ALPHA, GL_… in init() 157 …{ "src_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ZERO, GL_ONE_MINU… in init() 158 …{ "src_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, … in init() 159 …{ "multiply", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_COLOR, GL_ZERO, GL_DST_ALPHA, GL… in init() [all …]
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D | es2pStateChangeCallTests.cpp | 306 GL_FUNC_ADD, in init() 457 GL_FUNC_ADD, in init() 463 GL_FUNC_ADD, in init()
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D | es2pTextureCases.cpp | 212 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeFragmentApiTests.cpp | 151 ctx.glBlendEquationSeparate(-1, GL_FUNC_ADD); in blend_equation_separate() 155 ctx.glBlendEquationSeparate(GL_FUNC_ADD, -1); in blend_equation_separate() 173 ctx.glBlendEquationi(-1, GL_FUNC_ADD); in blend_equationi() 175 ctx.glBlendEquationi(maxDrawBuffers, GL_FUNC_ADD); in blend_equationi() 189 ctx.glBlendEquationSeparatei(0, -1, GL_FUNC_ADD); in blend_equation_separatei() 193 ctx.glBlendEquationSeparatei(0, GL_FUNC_ADD, -1); in blend_equation_separatei() 197 ctx.glBlendEquationSeparatei(-1, GL_FUNC_ADD, GL_FUNC_ADD); in blend_equation_separatei() 199 ctx.glBlendEquationSeparatei(maxDrawBuffers, GL_FUNC_ADD, GL_FUNC_ADD); in blend_equation_separatei()
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 245 ctx.glBlendEquation(GL_FUNC_ADD); in attachment_advanced_equation()
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D | es31fIndexedStateQueryTests.cpp | 1232 GL_FUNC_ADD, in iterate() 1252 verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_ADD, m_verifierType); in iterate() 1255 verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_ADD, m_verifierType); in iterate() 1364 GL_FUNC_ADD, in iterate()
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/external/mesa3d/src/mesa/swrast/ |
D | s_blend.c | 78 ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); in blend_noop() 79 ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); in blend_noop() 104 ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); in blend_replace() 105 ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); in blend_replace() 128 ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); in blend_transparency_ubyte() 129 ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); in blend_transparency_ubyte() 173 ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); in blend_transparency_ushort() 174 ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); in blend_transparency_ushort() 211 ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); in blend_transparency_float() 212 ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); in blend_transparency_float() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fBlendTests.cpp | 317 { GL_FUNC_ADD, "add" }, in init() 405 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ONE, GL_FUNC_ADD, funcAlpha.glV… in init() 406 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ZERO, GL_FUNC_ADD, funcAlpha.gl… in init() 407 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_SRC_COLOR, GL_FUNC_ADD, funcAlph… in init() 408 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_DST_COLOR, GL_FUNC_ADD, funcAlph… in init()
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D | es2fNegativeFragmentApiTests.cpp | 150 glBlendEquationSeparate(-1, GL_FUNC_ADD); in init() 152 glBlendEquationSeparate(GL_FUNC_ADD, -1); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fBlendTests.cpp | 374 { GL_FUNC_ADD, "add" }, in init() 470 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ONE, GL_FUNC_ADD, funcAlpha.glV… in init() 471 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ZERO, GL_FUNC_ADD, funcAlpha.gl… in init() 472 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_SRC_COLOR, GL_FUNC_ADD, funcAlph… in init() 473 …paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_DST_COLOR, GL_FUNC_ADD, funcAlph… in init()
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D | es3fNegativeFragmentApiTests.cpp | 150 glBlendEquationSeparate(-1, GL_FUNC_ADD); in init() 154 glBlendEquationSeparate(GL_FUNC_ADD, -1); in init()
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D | es3fFboInvalidateTests.cpp | 191 glBlendEquation (GL_FUNC_ADD); in render() 285 glBlendEquation (GL_FUNC_ADD); in render() 340 glBlendEquation (GL_FUNC_ADD); in render() 430 glBlendEquation (GL_FUNC_ADD); in render() 540 glBlendEquation (GL_FUNC_ADD); in render() 794 glBlendEquation (GL_FUNC_ADD); in render() 896 glBlendEquation (GL_FUNC_ADD); in render() 1179 glBlendEquation (GL_FUNC_ADD); in render() 1306 glBlendEquation (GL_FUNC_ADD); in render()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_pixel.c | 72 ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || in intel_check_blit_fragment_ops() 75 ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { in intel_check_blit_fragment_ops()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_pixel.c | 72 ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || in intel_check_blit_fragment_ops() 75 ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { in intel_check_blit_fragment_ops()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_pixel.c | 72 ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || in intel_check_blit_fragment_ops() 75 ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { in intel_check_blit_fragment_ops()
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D | brw_util.c | 43 case GL_FUNC_ADD: in brw_translate_blend_equation()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 73 case GL_FUNC_ADD: in nvgl_blend_eqn()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 98 GL_FUNC_ADD, in computeRandomRenderState() 126 GL_FUNC_ADD, in computeRandomRenderState()
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/external/mesa3d/src/mesa/main/ |
D | blend.c | 329 case GL_FUNC_ADD: in legal_blend_equation() 840 ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD; in _mesa_init_color() 841 ctx->Color.Blend[i].EquationA = GL_FUNC_ADD; in _mesa_init_color()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_blend.c | 53 case GL_FUNC_ADD: in translate_blend()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 255 case GL_FUNC_ADD: return rr::BLENDEQUATION_ADD; in mapGLBlendEquation()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 344 gl.blendEquationi (drawBufferNdx, GL_FUNC_ADD); in resetStateES() 367 gl.blendEquation(GL_FUNC_ADD); in resetStateES() 957 gl.blendEquation(GL_FUNC_ADD); in resetStateGLCore()
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