Searched refs:GL_FUNC_REVERSE_SUBTRACT (Results 1 – 25 of 46) sorted by relevance
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148 …{ "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_O… in init()
308 GL_FUNC_REVERSE_SUBTRACT in init()459 GL_FUNC_REVERSE_SUBTRACT in init()465 GL_FUNC_REVERSE_SUBTRACT in init()
151 …{ "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_O… in init()
343 GL_FUNC_REVERSE_SUBTRACT in init()494 GL_FUNC_REVERSE_SUBTRACT in init()500 GL_FUNC_REVERSE_SUBTRACT in init()
51 case GL_FUNC_REVERSE_SUBTRACT: in brw_translate_blend_equation()
81 case GL_FUNC_REVERSE_SUBTRACT: in nvgl_blend_eqn()
100 GL_FUNC_REVERSE_SUBTRACT, in computeRandomRenderState()128 GL_FUNC_REVERSE_SUBTRACT in computeRandomRenderState()
1234 GL_FUNC_REVERSE_SUBTRACT, in iterate()1271 gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT); in iterate()1274 …verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_veri… in iterate()1323 gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT); in iterate()1326 …verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_veri… in iterate()1366 GL_FUNC_REVERSE_SUBTRACT, in iterate()
57 case GL_FUNC_REVERSE_SUBTRACT: in translate_blend()
257 case GL_FUNC_REVERSE_SUBTRACT: return rr::BLENDEQUATION_REVERSE_SUBTRACT; in mapGLBlendEquation()
754 case GL_FUNC_REVERSE_SUBTRACT: in blend_general_float()785 case GL_FUNC_REVERSE_SUBTRACT: in blend_general_float()964 else if (((eq == GL_FUNC_ADD || eq == GL_FUNC_REVERSE_SUBTRACT) in _swrast_choose_blend_func()
313 case GL_FUNC_REVERSE_SUBTRACT: in i830_set_blend_state()341 case GL_FUNC_REVERSE_SUBTRACT: in i830_set_blend_state()
276 case GL_FUNC_REVERSE_SUBTRACT: in translate_blend_equation()
319 { GL_FUNC_REVERSE_SUBTRACT, "reverse_subtract" } in init()
507 case GL_FUNC_REVERSE_SUBTRACT: return sw::BLENDOP_INVSUB; in ConvertBlendOp()
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
376 { GL_FUNC_REVERSE_SUBTRACT, "reverse_subtract" }, in init()
331 case GL_FUNC_REVERSE_SUBTRACT: in legal_blend_equation()
101 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
244 case GL_FUNC_REVERSE_SUBTRACT: in r200_set_blend_state()278 case GL_FUNC_REVERSE_SUBTRACT: in r200_set_blend_state()
108 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
1289 case GL_FUNC_REVERSE_SUBTRACT: return sw::BLENDOP_INVSUB; in ConvertBlendOp()
355 case GL_FUNC_REVERSE_SUBTRACT: return "GL_FUNC_REVERSE_SUBTRACT";
125 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro