/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 221 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 228 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 235 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 242 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 249 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 256 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 263 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat() 1340 if(eTextureType==GL_FLOAT || eTextureType==GL_HALF_FLOAT) in PVRTTextureLoadFromPointer()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 58 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F); in BuildFormatMap() 75 InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F); in BuildFormatMap() 88 InsertFormatMapping(&map, GL_RG, GL_HALF_FLOAT, GL_RG16F); in BuildFormatMap() 101 InsertFormatMapping(&map, GL_RED, GL_HALF_FLOAT, GL_R16F); in BuildFormatMap() 117 InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, GL_LUMINANCE_ALPHA16F_EXT); in BuildFormatMap() 119 InsertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, GL_LUMINANCE16F_EXT); in BuildFormatMap() 121 InsertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT, GL_ALPHA16F_EXT); in BuildFormatMap() 739 case GL_HALF_FLOAT: in ValidateTextureFormatType() 865 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F) in ValidateTextureFormatType() 892 …case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB16F, GL_R11F_G11F_B10F, GL_RGB… in ValidateTextureFormatType() [all …]
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D | libGLESv3.cpp | 123 InsertFormatMapping(map, GL_R16F, GL_RED, GL_HALF_FLOAT); in BuildFormatMap3D() 134 InsertFormatMapping(map, GL_RG16F, GL_RG, GL_HALF_FLOAT); in BuildFormatMap3D() 149 InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D() 152 InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D() 154 InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D() 172 InsertFormatMapping(map, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT); in BuildFormatMap3D() 204 case GL_HALF_FLOAT: in ValidateType3D() 271 InsertFormatStorageMapping(map, GL_R16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D() 281 InsertFormatStorageMapping(map, GL_RG16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D() 295 InsertFormatStorageMapping(map, GL_RGB16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D() [all …]
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D | VertexDataManager.cpp | 195 case GL_HALF_FLOAT: translated[i].type = sw::STREAMTYPE_HALF; break; in prepareVertexData()
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D | Context.h | 213 case GL_HALF_FLOAT: return mSize * sizeof(GLhalf); in typeSize()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 1112 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type() 1138 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type() 1157 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type() 1178 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type() 1204 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type() 1231 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
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D | formats.c | 2780 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2785 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2790 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2795 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2800 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2805 return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2810 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 2815 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
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D | varray.c | 85 case GL_HALF_FLOAT: in type_to_bit()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_array.c | 215 type == GL_FIXED || type == GL_HALF_FLOAT || in st_pipe_vertex_format() 276 case GL_HALF_FLOAT: return half_float_types[size-1]; in st_pipe_vertex_format() 291 case GL_HALF_FLOAT: return half_float_types[size-1]; in st_pipe_vertex_format()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 431 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertFormatType() 447 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F; in ConvertFormatType() 465 case GL_HALF_FLOAT: return sw::FORMAT_A16B16G16R16F; in ConvertFormatType() 486 case GL_HALF_FLOAT: return sw::FORMAT_B16G16R16F; in ConvertFormatType() 496 case GL_HALF_FLOAT: return sw::FORMAT_A16F; in ConvertFormatType() 676 case GL_HALF_FLOAT: in SelectInternalFormat() 1068 case GL_HALF_FLOAT: in ComputePixelSize() 1436 case GL_HALF_FLOAT: in loadImageData()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw_upload.c | 240 case GL_HALF_FLOAT: return half_float_types[size]; in get_surface_type() 263 case GL_HALF_FLOAT: return half_float_types[size]; in get_surface_type() 285 case GL_HALF_FLOAT: return sizeof(GLhalfARB); in get_size()
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/external/mesa3d/src/glx/tests/ |
D | enum_sizes.cpp | 49 EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT)); in TEST() 66 case GL_HALF_FLOAT: in TEST()
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/external/swiftshader/src/OpenGL/libGL/ |
D | utilities.cpp | 277 case GL_HALF_FLOAT: in ComputePixelSize() 338 case GL_HALF_FLOAT: in CheckTextureFormatType()
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D | Image.cpp | 166 else if(type == GL_HALF_FLOAT) in selectInternalFormat() 315 case GL_HALF_FLOAT: in loadImageData()
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D | libGL.cpp | 4261 case GL_HALF_FLOAT: in glTexImage2D() 4273 case GL_HALF_FLOAT: in glTexImage2D() 4286 case GL_HALF_FLOAT: in glTexImage2D()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 59 case GL_HALF_FLOAT: in mapGLFloatVertexAttributeType()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2272 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test() 2384 { 1, GL_HALF_FLOAT, 0, vertexData }, in test() 2385 { 1, GL_HALF_FLOAT, 1, vertexData }, in test() 2386 { 1, GL_HALF_FLOAT, 4, vertexData }, in test() 2604 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test() 2899 { 1, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[0] }, in test() 2900 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[1] }, in test() 2901 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[2] }, in test()
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/external/mesa3d/src/mesa/tnl/ |
D | t_draw.c | 212 case GL_HALF_FLOAT: in _tnl_import_array()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 118 case TextureFormat::HALF_FLOAT: type = GL_HALF_FLOAT; break; in getTransferFormat() 413 case GL_HALF_FLOAT: return TextureFormat::HALF_FLOAT; in mapGLChannelType()
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D | gluDrawUtil.cpp | 147 case VTX_COMP_HALF_FLOAT: return GL_HALF_FLOAT; in getVtxCompGLType()
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D | gluStrUtil.inl | 37 case GL_HALF_FLOAT: return "GL_HALF_FLOAT";
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 1321 case GL_HALF_FLOAT: in isCompatibleFormats() 1359 case GL_HALF_FLOAT: in isCompatibleFormats()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 683 #define GL_HALF_FLOAT 0x140B macro
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 444 …case FBO_RGBA_FLOAT16: internalFormat = GL_RGBA16F; format = GL_RGBA; type = GL_HALF_FLOAT; br… in init()
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/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 675 GL_HALF_FLOAT, // INPUTTYPE_HALF, in inputTypeToGL()
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