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Searched refs:GL_HALF_FLOAT (Results 1 – 25 of 40) sorted by relevance

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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp221 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
228 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
235 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
242 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
249 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
256 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
263 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
1340 if(eTextureType==GL_FLOAT || eTextureType==GL_HALF_FLOAT) in PVRTTextureLoadFromPointer()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp58 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F); in BuildFormatMap()
75 InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F); in BuildFormatMap()
88 InsertFormatMapping(&map, GL_RG, GL_HALF_FLOAT, GL_RG16F); in BuildFormatMap()
101 InsertFormatMapping(&map, GL_RED, GL_HALF_FLOAT, GL_R16F); in BuildFormatMap()
117 InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, GL_LUMINANCE_ALPHA16F_EXT); in BuildFormatMap()
119 InsertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, GL_LUMINANCE16F_EXT); in BuildFormatMap()
121 InsertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT, GL_ALPHA16F_EXT); in BuildFormatMap()
739 case GL_HALF_FLOAT: in ValidateTextureFormatType()
865 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F) in ValidateTextureFormatType()
892 …case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB16F, GL_R11F_G11F_B10F, GL_RGB… in ValidateTextureFormatType()
[all …]
DlibGLESv3.cpp123 InsertFormatMapping(map, GL_R16F, GL_RED, GL_HALF_FLOAT); in BuildFormatMap3D()
134 InsertFormatMapping(map, GL_RG16F, GL_RG, GL_HALF_FLOAT); in BuildFormatMap3D()
149 InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
152 InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
154 InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
172 InsertFormatMapping(map, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT); in BuildFormatMap3D()
204 case GL_HALF_FLOAT: in ValidateType3D()
271 InsertFormatStorageMapping(map, GL_R16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
281 InsertFormatStorageMapping(map, GL_RG16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
295 InsertFormatStorageMapping(map, GL_RGB16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
[all …]
DVertexDataManager.cpp195 case GL_HALF_FLOAT: translated[i].type = sw::STREAMTYPE_HALF; break; in prepareVertexData()
DContext.h213 case GL_HALF_FLOAT: return mSize * sizeof(GLhalf); in typeSize()
/external/mesa3d/src/mesa/main/
Dglformats.c1112 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1138 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1157 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1178 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1204 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1231 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
Dformats.c2780 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2785 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2790 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2795 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2800 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2805 return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2810 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
2815 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
Dvarray.c85 case GL_HALF_FLOAT: in type_to_bit()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_array.c215 type == GL_FIXED || type == GL_HALF_FLOAT || in st_pipe_vertex_format()
276 case GL_HALF_FLOAT: return half_float_types[size-1]; in st_pipe_vertex_format()
291 case GL_HALF_FLOAT: return half_float_types[size-1]; in st_pipe_vertex_format()
/external/swiftshader/src/OpenGL/common/
DImage.cpp431 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertFormatType()
447 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F; in ConvertFormatType()
465 case GL_HALF_FLOAT: return sw::FORMAT_A16B16G16R16F; in ConvertFormatType()
486 case GL_HALF_FLOAT: return sw::FORMAT_B16G16R16F; in ConvertFormatType()
496 case GL_HALF_FLOAT: return sw::FORMAT_A16F; in ConvertFormatType()
676 case GL_HALF_FLOAT: in SelectInternalFormat()
1068 case GL_HALF_FLOAT: in ComputePixelSize()
1436 case GL_HALF_FLOAT: in loadImageData()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_draw_upload.c240 case GL_HALF_FLOAT: return half_float_types[size]; in get_surface_type()
263 case GL_HALF_FLOAT: return half_float_types[size]; in get_surface_type()
285 case GL_HALF_FLOAT: return sizeof(GLhalfARB); in get_size()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp49 EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT)); in TEST()
66 case GL_HALF_FLOAT: in TEST()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp277 case GL_HALF_FLOAT: in ComputePixelSize()
338 case GL_HALF_FLOAT: in CheckTextureFormatType()
DImage.cpp166 else if(type == GL_HALF_FLOAT) in selectInternalFormat()
315 case GL_HALF_FLOAT: in loadImageData()
DlibGL.cpp4261 case GL_HALF_FLOAT: in glTexImage2D()
4273 case GL_HALF_FLOAT: in glTexImage2D()
4286 case GL_HALF_FLOAT: in glTexImage2D()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp59 case GL_HALF_FLOAT: in mapGLFloatVertexAttributeType()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2272 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2384 { 1, GL_HALF_FLOAT, 0, vertexData }, in test()
2385 { 1, GL_HALF_FLOAT, 1, vertexData }, in test()
2386 { 1, GL_HALF_FLOAT, 4, vertexData }, in test()
2604 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2899 { 1, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[0] }, in test()
2900 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[1] }, in test()
2901 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[2] }, in test()
/external/mesa3d/src/mesa/tnl/
Dt_draw.c212 case GL_HALF_FLOAT: in _tnl_import_array()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp118 case TextureFormat::HALF_FLOAT: type = GL_HALF_FLOAT; break; in getTransferFormat()
413 case GL_HALF_FLOAT: return TextureFormat::HALF_FLOAT; in mapGLChannelType()
DgluDrawUtil.cpp147 case VTX_COMP_HALF_FLOAT: return GL_HALF_FLOAT; in getVtxCompGLType()
DgluStrUtil.inl37 case GL_HALF_FLOAT: return "GL_HALF_FLOAT";
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1321 case GL_HALF_FLOAT: in isCompatibleFormats()
1359 case GL_HALF_FLOAT: in isCompatibleFormats()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h683 #define GL_HALF_FLOAT 0x140B macro
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp444 …case FBO_RGBA_FLOAT16: internalFormat = GL_RGBA16F; format = GL_RGBA; type = GL_HALF_FLOAT; br… in init()
/external/deqp/modules/glshared/
DglsVertexArrayTests.cpp675 GL_HALF_FLOAT, // INPUTTYPE_HALF, in inputTypeToGL()

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