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Searched refs:GL_HIGH_FLOAT (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp2219 …if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == … in test()
2327 …, "precision_vertex_highp_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_HIGH_FLOAT)); in init()
2333 …precision_fragment_highp_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_HIGH_FLOAT)); in init()
/external/mesa3d/include/GLES2/
Dgl2.h421 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h421 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp3566 if (m_precisionType == GL_HIGH_FLOAT) in test()
3696 …, "precision_vertex_highp_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_HIGH_FLOAT)); in init()
3702 …precision_fragment_highp_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_HIGH_FLOAT)); in init()
/external/mesa3d/src/mesa/main/
Dshaderapi.c1486 case GL_HIGH_FLOAT: in _mesa_GetShaderPrecisionFormat()
/external/swiftshader/include/GLES2/
Dgl2.h344 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl1554 case GL_HIGH_FLOAT: return "GL_HIGH_FLOAT";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h445 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/swiftshader/include/GLES3/
Dgl3.h344 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1107 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3445 case EbpHigh: return GL_HIGH_FLOAT; in glVariablePrecision()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp3474 case GL_HIGH_FLOAT: in GetShaderPrecisionFormat()
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp2992 case GL_HIGH_FLOAT: in glGetShaderPrecisionFormat()
/external/swiftshader/include/GL/
Dglcorearb.h1885 #define GL_HIGH_FLOAT 0x8DF2 macro
Dglext.h1832 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/mesa3d/include/GL/
Dglext.h2413 #define GL_HIGH_FLOAT 0x8DF2 macro
/external/robolectric/v1/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/robolectric/v3/runtime/
Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...