/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 121 expectError(GL_INVALID_OPERATION); in init() 139 expectError(GL_INVALID_OPERATION); in init() 180 expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in init() 195 expectError(GL_INVALID_OPERATION); in init() 200 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 218 expectError(GL_INVALID_OPERATION); in init() 223 expectError(GL_INVALID_OPERATION); in init() 246 expectError(GL_INVALID_OPERATION); in init() 251 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 100 expectError(GL_INVALID_OPERATION); in init() 120 expectError(GL_INVALID_OPERATION); in init() 128 expectError(GL_INVALID_OPERATION); in init() 176 expectError(GL_INVALID_OPERATION); in init() 206 expectError(GL_INVALID_OPERATION); in init() 208 expectError(GL_INVALID_OPERATION); in init() 210 expectError(GL_INVALID_OPERATION); in init() 212 expectError(GL_INVALID_OPERATION); in init() 214 expectError(GL_INVALID_OPERATION); in init() 216 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeTextureApiTests.cpp | 168 expectError(GL_INVALID_OPERATION); in init() 170 expectError(GL_INVALID_OPERATION); in init() 172 expectError(GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 179 expectError(GL_INVALID_OPERATION); in init() 181 expectError(GL_INVALID_OPERATION); in init() 485 expectError (GL_INVALID_OPERATION); in init() 491 expectError (GL_INVALID_OPERATION); in init() 1042 expectError(GL_INVALID_OPERATION); in init() 1052 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeFragmentApiTests.cpp | 231 expectError (GL_INVALID_OPERATION); in init() 234 expectError (GL_INVALID_OPERATION); in init() 238 expectError (GL_INVALID_OPERATION); in init() 246 expectError (GL_INVALID_OPERATION); in init() 251 expectError (GL_INVALID_OPERATION); in init() 255 expectError (GL_INVALID_OPERATION); in init() 262 expectError (GL_INVALID_OPERATION); in init() 269 expectError (GL_INVALID_OPERATION); in init() 287 expectError (GL_INVALID_OPERATION); in init() 291 expectError (GL_INVALID_OPERATION); in init()
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D | es3fNegativeStateApiTests.cpp | 196 expectError(GL_INVALID_OPERATION); in init() 229 expectError(GL_INVALID_OPERATION); in init() 249 expectError(GL_INVALID_OPERATION); in init() 295 expectError(GL_INVALID_OPERATION); in init() 327 expectError(GL_INVALID_OPERATION); in init() 347 expectError(GL_INVALID_OPERATION); in init() 407 expectError(GL_INVALID_OPERATION); in init() 412 expectError(GL_INVALID_OPERATION); in init() 417 expectError(GL_INVALID_OPERATION); in init() 443 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fFboApiTests.cpp | 251 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest() 258 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest() 270 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest() 275 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest() 286 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest() 291 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest() 307 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidRboAttachmentTest() 320 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() 324 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() 331 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 103 expectError(GL_INVALID_OPERATION); in init() 120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 126 expectError(GL_INVALID_OPERATION); in init() 164 expectError(shaderBinarySupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 184 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 207 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es2fNegativeBufferApiTests.cpp | 98 expectError(GL_INVALID_OPERATION); in init() 118 expectError(GL_INVALID_OPERATION); in init() 166 expectError(GL_INVALID_OPERATION); in init() 194 expectError(GL_INVALID_OPERATION); in init() 196 expectError(GL_INVALID_OPERATION); in init() 198 expectError(GL_INVALID_OPERATION); in init() 200 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 204 expectError(GL_INVALID_OPERATION); in init() 303 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es2fNegativeStateApiTests.cpp | 132 expectError(GL_INVALID_OPERATION); in init() 168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 199 expectError(GL_INVALID_OPERATION); in init() 226 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 228 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 230 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 235 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() [all …]
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D | es2fFboApiTest.cpp | 275 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest() 282 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest() 294 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest() 299 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest() 310 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest() 315 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest() 331 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidRboAttachmentTest() 344 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() 348 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() 355 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 119 ctx.expectError(GL_INVALID_OPERATION); in shader_source() 139 ctx.expectError(GL_INVALID_OPERATION); in compile_shader() 207 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in shader_binary() 224 ctx.expectError(GL_INVALID_OPERATION); in shader_binary() 246 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 251 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 253 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 269 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 274 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 304 ctx.expectError(GL_INVALID_OPERATION); in detach_shader() [all …]
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D | es31fNegativeBufferApiTests.cpp | 93 ctx.expectError(GL_INVALID_OPERATION); in buffer_data() 114 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data() 122 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data() 174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels() 212 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 226 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 228 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 251 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() 253 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() 255 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() [all …]
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D | es31fNegativeStateApiTests.cpp | 279 ctx.expectError(GL_INVALID_OPERATION); in get_attached_shaders() 313 ctx.expectError(GL_INVALID_OPERATION); in get_shaderiv() 334 ctx.expectError(GL_INVALID_OPERATION); in get_shader_info_log() 382 ctx.expectError(GL_INVALID_OPERATION); in get_shader_source() 414 ctx.expectError(GL_INVALID_OPERATION); in get_programiv() 435 ctx.expectError(GL_INVALID_OPERATION); in get_program_info_log() 533 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 538 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 543 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 578 ctx.expectError(GL_INVALID_OPERATION); in get_nuniformfv() [all …]
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D | es31fNegativeTextureApiTests.cpp | 120 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 122 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 124 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 129 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 131 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 133 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 138 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 140 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 142 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 147 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() [all …]
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D | es31fNegativeTessellationTests.cpp | 156 ctx.expectError(requireTES ? GL_INVALID_OPERATION : GL_NO_ERROR); in single_tessellation_stage() 197 ctx.expectError(GL_INVALID_OPERATION); in single_tessellation_stage() 227 ctx.expectError(GL_INVALID_OPERATION); in invalid_primitive_mode() 238 …tx.getContextInfo().isExtensionSupported("GL_NV_gpu_shader5") ? GL_NO_ERROR : GL_INVALID_OPERATION; in tessellation_not_active() 297 ctx.expectError(GL_INVALID_OPERATION); in invalid_program_state() 357 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv() 362 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv() 367 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv() 372 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv() 377 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
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/external/mesa3d/src/mesa/main/ |
D | histogram.c | 52 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax"); in _mesa_GetnMinmaxARB() 70 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram"); in _mesa_GetnHistogramARB() 87 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv"); in _mesa_GetHistogramParameterfv() 96 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv"); in _mesa_GetHistogramParameteriv() 105 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv"); in _mesa_GetMinmaxParameterfv() 114 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv"); in _mesa_GetMinmaxParameteriv() 123 _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram"); in _mesa_Histogram() 132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax"); in _mesa_Minmax() 141 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram"); in _mesa_ResetHistogram() 150 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax"); in _mesa_ResetMinmax()
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D | pbo.c | 188 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_source() 191 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_source() 205 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); in _mesa_map_validate_pbo_source() 284 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest() 287 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest() 301 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); in _mesa_map_validate_pbo_dest() 345 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); in _mesa_validate_pbo_teximage() 354 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); in _mesa_validate_pbo_teximage() 384 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); in _mesa_validate_pbo_compressed_teximage() 393 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); in _mesa_validate_pbo_compressed_teximage()
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D | atifragshader.c | 195 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg() 200 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg() 223 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)"); in _mesa_GenFragmentShadersATI() 243 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)"); in _mesa_BindFragmentShaderATI() 297 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)"); in _mesa_DeleteFragmentShaderATI() 335 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)"); in _mesa_BeginFragmentShaderATI() 389 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)"); in _mesa_EndFragmentShaderATI() 393 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)"); in _mesa_EndFragmentShaderATI() 402 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)"); in _mesa_EndFragmentShaderATI() 437 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndFragmentShaderATI() [all …]
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D | drawpix.c | 95 _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); in _mesa_DrawPixels() 114 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels() 123 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels() 153 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels() 159 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels() 246 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_CopyPixels() 253 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_CopyPixels() 335 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_Bitmap() 341 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_Bitmap()
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D | transformfeedback.c | 323 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback() 331 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback() 348 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback() 355 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback() 380 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndTransformFeedback() 445 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_bind_buffer_range_transform_feedback() 488 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_bind_buffer_base_transform_feedback() 529 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindBufferOffsetEXT() 554 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindBufferOffsetEXT() 616 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_TransformFeedbackVaryings() [all …]
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D | queryobj.c | 194 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB"); in _mesa_GenQueriesARB() 234 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB"); in _mesa_DeleteQueriesARB() 310 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)"); in _mesa_BeginQueryIndexed() 317 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginQueryIndexed() 333 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginQueryIndexed() 378 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndQueryIndexed() 417 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)"); in _mesa_QueryCounter() 435 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_QueryCounter() 442 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)"); in _mesa_QueryCounter() 552 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetQueryObjectivARB() [all …]
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D | shader_query.cpp | 57 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindAttribLocationARB() 146 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetAttribLocationARB() 260 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragDataLocationIndexed(illegal name)"); in _mesa_BindFragDataLocationIndexed() 304 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataIndex() 313 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataIndex() 360 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataLocation() 369 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataLocation()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 76 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 94 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 107 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 112 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 151 return error(GL_INVALID_OPERATION); in AttachShader() 163 return error(GL_INVALID_OPERATION); in AttachShader() 173 return error(GL_INVALID_OPERATION); in AttachShader() 193 return error(GL_INVALID_OPERATION); in BeginQueryEXT() 223 return error(GL_INVALID_OPERATION); in BindAttribLocation() 233 return error(GL_INVALID_OPERATION); in BindAttribLocation() [all …]
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D | libGLESv3.cpp | 73 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 86 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 96 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 101 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat() 520 return error(GL_INVALID_OPERATION); in glReadBuffer() 567 return error(GL_INVALID_OPERATION); in glReadBuffer() 620 return error(GL_INVALID_OPERATION); in glDrawRangeElements() 666 return error(GL_INVALID_OPERATION); in glTexImage3D() 677 return error(GL_INVALID_OPERATION); in glTexImage3D() 775 return error(GL_INVALID_OPERATION); in glCopyTexSubImage3D() [all …]
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/external/swiftshader/src/OpenGL/libGL/ |
D | Fence.cpp | 60 return error(GL_INVALID_OPERATION, GL_TRUE); in testFence() 75 return error(GL_INVALID_OPERATION); in finishFence() 88 return error(GL_INVALID_OPERATION); in getFenceiv()
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