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Searched refs:GL_INVALID_OPERATION (Results 1 – 25 of 147) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp121 expectError(GL_INVALID_OPERATION); in init()
139 expectError(GL_INVALID_OPERATION); in init()
180 expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in init()
195 expectError(GL_INVALID_OPERATION); in init()
200 expectError(GL_INVALID_OPERATION); in init()
202 expectError(GL_INVALID_OPERATION); in init()
218 expectError(GL_INVALID_OPERATION); in init()
223 expectError(GL_INVALID_OPERATION); in init()
246 expectError(GL_INVALID_OPERATION); in init()
251 expectError(GL_INVALID_OPERATION); in init()
[all …]
Des3fNegativeBufferApiTests.cpp100 expectError(GL_INVALID_OPERATION); in init()
120 expectError(GL_INVALID_OPERATION); in init()
128 expectError(GL_INVALID_OPERATION); in init()
176 expectError(GL_INVALID_OPERATION); in init()
206 expectError(GL_INVALID_OPERATION); in init()
208 expectError(GL_INVALID_OPERATION); in init()
210 expectError(GL_INVALID_OPERATION); in init()
212 expectError(GL_INVALID_OPERATION); in init()
214 expectError(GL_INVALID_OPERATION); in init()
216 expectError(GL_INVALID_OPERATION); in init()
[all …]
Des3fNegativeTextureApiTests.cpp168 expectError(GL_INVALID_OPERATION); in init()
170 expectError(GL_INVALID_OPERATION); in init()
172 expectError(GL_INVALID_OPERATION); in init()
177 expectError(GL_INVALID_OPERATION); in init()
179 expectError(GL_INVALID_OPERATION); in init()
181 expectError(GL_INVALID_OPERATION); in init()
485 expectError (GL_INVALID_OPERATION); in init()
491 expectError (GL_INVALID_OPERATION); in init()
1042 expectError(GL_INVALID_OPERATION); in init()
1052 expectError(GL_INVALID_OPERATION); in init()
[all …]
Des3fNegativeFragmentApiTests.cpp231 expectError (GL_INVALID_OPERATION); in init()
234 expectError (GL_INVALID_OPERATION); in init()
238 expectError (GL_INVALID_OPERATION); in init()
246 expectError (GL_INVALID_OPERATION); in init()
251 expectError (GL_INVALID_OPERATION); in init()
255 expectError (GL_INVALID_OPERATION); in init()
262 expectError (GL_INVALID_OPERATION); in init()
269 expectError (GL_INVALID_OPERATION); in init()
287 expectError (GL_INVALID_OPERATION); in init()
291 expectError (GL_INVALID_OPERATION); in init()
Des3fNegativeStateApiTests.cpp196 expectError(GL_INVALID_OPERATION); in init()
229 expectError(GL_INVALID_OPERATION); in init()
249 expectError(GL_INVALID_OPERATION); in init()
295 expectError(GL_INVALID_OPERATION); in init()
327 expectError(GL_INVALID_OPERATION); in init()
347 expectError(GL_INVALID_OPERATION); in init()
407 expectError(GL_INVALID_OPERATION); in init()
412 expectError(GL_INVALID_OPERATION); in init()
417 expectError(GL_INVALID_OPERATION); in init()
443 expectError(GL_INVALID_OPERATION); in init()
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Des3fFboApiTests.cpp251 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest()
258 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest()
270 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest()
275 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest()
286 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest()
291 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest()
307 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidRboAttachmentTest()
320 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
324 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
331 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
[all …]
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init()
97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init()
103 expectError(GL_INVALID_OPERATION); in init()
120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init()
126 expectError(GL_INVALID_OPERATION); in init()
164 expectError(shaderBinarySupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init()
177 expectError(GL_INVALID_OPERATION); in init()
184 expectError(GL_INVALID_OPERATION); in init()
202 expectError(GL_INVALID_OPERATION); in init()
207 expectError(GL_INVALID_OPERATION); in init()
[all …]
Des2fNegativeBufferApiTests.cpp98 expectError(GL_INVALID_OPERATION); in init()
118 expectError(GL_INVALID_OPERATION); in init()
166 expectError(GL_INVALID_OPERATION); in init()
194 expectError(GL_INVALID_OPERATION); in init()
196 expectError(GL_INVALID_OPERATION); in init()
198 expectError(GL_INVALID_OPERATION); in init()
200 expectError(GL_INVALID_OPERATION); in init()
202 expectError(GL_INVALID_OPERATION); in init()
204 expectError(GL_INVALID_OPERATION); in init()
303 expectError(GL_INVALID_OPERATION); in init()
[all …]
Des2fNegativeStateApiTests.cpp132 expectError(GL_INVALID_OPERATION); in init()
168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init()
170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init()
172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init()
177 expectError(GL_INVALID_OPERATION); in init()
199 expectError(GL_INVALID_OPERATION); in init()
226 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
228 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
230 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
235 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init()
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Des2fFboApiTest.cpp275 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest()
282 checkError(testCtx, context, GL_INVALID_OPERATION); in attachToDefaultFramebufferTest()
294 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest()
299 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTex2DAttachmentTest()
310 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest()
315 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidTexCubeAttachmentTest()
331 checkError(testCtx, context, GL_INVALID_OPERATION); in invalidRboAttachmentTest()
344 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
348 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
355 checkError(testCtx, context, GL_INVALID_OPERATION); in attachNamesTest()
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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp119 ctx.expectError(GL_INVALID_OPERATION); in shader_source()
139 ctx.expectError(GL_INVALID_OPERATION); in compile_shader()
207 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in shader_binary()
224 ctx.expectError(GL_INVALID_OPERATION); in shader_binary()
246 ctx.expectError(GL_INVALID_OPERATION); in attach_shader()
251 ctx.expectError(GL_INVALID_OPERATION); in attach_shader()
253 ctx.expectError(GL_INVALID_OPERATION); in attach_shader()
269 ctx.expectError(GL_INVALID_OPERATION); in attach_shader()
274 ctx.expectError(GL_INVALID_OPERATION); in attach_shader()
304 ctx.expectError(GL_INVALID_OPERATION); in detach_shader()
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Des31fNegativeBufferApiTests.cpp93 ctx.expectError(GL_INVALID_OPERATION); in buffer_data()
114 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
122 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels()
212 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
226 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
228 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
251 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
253 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
255 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
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Des31fNegativeStateApiTests.cpp279 ctx.expectError(GL_INVALID_OPERATION); in get_attached_shaders()
313 ctx.expectError(GL_INVALID_OPERATION); in get_shaderiv()
334 ctx.expectError(GL_INVALID_OPERATION); in get_shader_info_log()
382 ctx.expectError(GL_INVALID_OPERATION); in get_shader_source()
414 ctx.expectError(GL_INVALID_OPERATION); in get_programiv()
435 ctx.expectError(GL_INVALID_OPERATION); in get_program_info_log()
533 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv()
538 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv()
543 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv()
578 ctx.expectError(GL_INVALID_OPERATION); in get_nuniformfv()
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Des31fNegativeTextureApiTests.cpp120 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
122 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
124 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
129 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
131 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
133 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
138 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
140 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
142 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
147 ctx.expectError(GL_INVALID_OPERATION); in bindtexture()
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Des31fNegativeTessellationTests.cpp156 ctx.expectError(requireTES ? GL_INVALID_OPERATION : GL_NO_ERROR); in single_tessellation_stage()
197 ctx.expectError(GL_INVALID_OPERATION); in single_tessellation_stage()
227 ctx.expectError(GL_INVALID_OPERATION); in invalid_primitive_mode()
238 …tx.getContextInfo().isExtensionSupported("GL_NV_gpu_shader5") ? GL_NO_ERROR : GL_INVALID_OPERATION; in tessellation_not_active()
297 ctx.expectError(GL_INVALID_OPERATION); in invalid_program_state()
357 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
362 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
367 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
372 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
377 ctx.expectError(GL_INVALID_OPERATION); in invalid_get_programiv()
/external/mesa3d/src/mesa/main/
Dhistogram.c52 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax"); in _mesa_GetnMinmaxARB()
70 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram"); in _mesa_GetnHistogramARB()
87 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv"); in _mesa_GetHistogramParameterfv()
96 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv"); in _mesa_GetHistogramParameteriv()
105 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv"); in _mesa_GetMinmaxParameterfv()
114 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv"); in _mesa_GetMinmaxParameteriv()
123 _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram"); in _mesa_Histogram()
132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax"); in _mesa_Minmax()
141 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram"); in _mesa_ResetHistogram()
150 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax"); in _mesa_ResetMinmax()
Dpbo.c188 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_source()
191 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_source()
205 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); in _mesa_map_validate_pbo_source()
284 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest()
287 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest()
301 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); in _mesa_map_validate_pbo_dest()
345 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); in _mesa_validate_pbo_teximage()
354 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); in _mesa_validate_pbo_teximage()
384 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); in _mesa_validate_pbo_compressed_teximage()
393 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); in _mesa_validate_pbo_compressed_teximage()
Datifragshader.c195 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg()
200 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg()
223 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)"); in _mesa_GenFragmentShadersATI()
243 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)"); in _mesa_BindFragmentShaderATI()
297 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)"); in _mesa_DeleteFragmentShaderATI()
335 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)"); in _mesa_BeginFragmentShaderATI()
389 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)"); in _mesa_EndFragmentShaderATI()
393 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)"); in _mesa_EndFragmentShaderATI()
402 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)"); in _mesa_EndFragmentShaderATI()
437 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndFragmentShaderATI()
[all …]
Ddrawpix.c95 _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); in _mesa_DrawPixels()
114 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels()
123 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels()
153 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels()
159 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_DrawPixels()
246 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_CopyPixels()
253 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_CopyPixels()
335 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_Bitmap()
341 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_Bitmap()
Dtransformfeedback.c323 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback()
331 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback()
348 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback()
355 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginTransformFeedback()
380 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndTransformFeedback()
445 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_bind_buffer_range_transform_feedback()
488 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_bind_buffer_base_transform_feedback()
529 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindBufferOffsetEXT()
554 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindBufferOffsetEXT()
616 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_TransformFeedbackVaryings()
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Dqueryobj.c194 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB"); in _mesa_GenQueriesARB()
234 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB"); in _mesa_DeleteQueriesARB()
310 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)"); in _mesa_BeginQueryIndexed()
317 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginQueryIndexed()
333 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BeginQueryIndexed()
378 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndQueryIndexed()
417 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)"); in _mesa_QueryCounter()
435 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_QueryCounter()
442 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)"); in _mesa_QueryCounter()
552 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetQueryObjectivARB()
[all …]
Dshader_query.cpp57 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_BindAttribLocationARB()
146 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetAttribLocationARB()
260 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragDataLocationIndexed(illegal name)"); in _mesa_BindFragDataLocationIndexed()
304 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataIndex()
313 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataIndex()
360 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataLocation()
369 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_GetFragDataLocation()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp76 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
94 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
107 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
112 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
151 return error(GL_INVALID_OPERATION); in AttachShader()
163 return error(GL_INVALID_OPERATION); in AttachShader()
173 return error(GL_INVALID_OPERATION); in AttachShader()
193 return error(GL_INVALID_OPERATION); in BeginQueryEXT()
223 return error(GL_INVALID_OPERATION); in BindAttribLocation()
233 return error(GL_INVALID_OPERATION); in BindAttribLocation()
[all …]
DlibGLESv3.cpp73 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
86 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
96 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
101 return error(GL_INVALID_OPERATION, false); in validateColorBufferFormat()
520 return error(GL_INVALID_OPERATION); in glReadBuffer()
567 return error(GL_INVALID_OPERATION); in glReadBuffer()
620 return error(GL_INVALID_OPERATION); in glDrawRangeElements()
666 return error(GL_INVALID_OPERATION); in glTexImage3D()
677 return error(GL_INVALID_OPERATION); in glTexImage3D()
775 return error(GL_INVALID_OPERATION); in glCopyTexSubImage3D()
[all …]
/external/swiftshader/src/OpenGL/libGL/
DFence.cpp60 return error(GL_INVALID_OPERATION, GL_TRUE); in testFence()
75 return error(GL_INVALID_OPERATION); in finishFence()
88 return error(GL_INVALID_OPERATION); in getFenceiv()

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