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Searched refs:GL_MAP_STENCIL (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dpixel.c521 case GL_MAP_STENCIL: in _mesa_PixelTransferf()
Dget.c895 { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h592 #define GL_MAP_STENCIL 0x0D11 macro