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Searched refs:GL_MAX_GEOMETRY_INPUT_COMPONENTS (Results 1 – 9 of 9) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp382 { "gl_MaxGeometryInputComponents", getInteger<GL_MAX_GEOMETRY_INPUT_COMPONENTS> }, in init()
Des31fIntegerStateQueryTests.cpp896 …uffix).c_str(), "Test MAX_GEOMETRY_INPUT_COMPONENTS", GL_MAX_GEOMETRY_INPUT_COMPONENTS, 6… in init()
Des31fProgramInterfaceQueryTestCase.cpp2595 { GL_MAX_GEOMETRY_INPUT_COMPONENTS, usage.numInputComponents }, in checkShaderResourceUsage()
Des31fGeometryShaderTests.cpp6090 …imitCase(m_context, "max_geometry_input_components", "", GL_MAX_GEOMETRY_INPUT_COMPONENTS, "… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1244 case GL_MAX_GEOMETRY_INPUT_COMPONENTS: return "GL_MAX_GEOMETRY_INPUT_COMPONENTS";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1396 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 macro
/external/swiftshader/include/GL/
Dglcorearb.h1537 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 macro
Dglext.h1424 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 macro
/external/mesa3d/include/GL/
Dglext.h803 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 macro