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Searched refs:GL_MAX_SAMPLES_NV (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h790 #define GL_MAX_SAMPLES_NV 0x8D57 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h2295 #define GL_MAX_SAMPLES_NV 0x8D57 macro