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Searched refs:GL_MAX_TEXTURE_UNITS (Results 1 – 17 of 17) sorted by relevance

/external/robolectric/v1/lib/main/
Dopengl-api-gl1.1-android-2.1_r1.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/swiftshader/include/GLES/
Dgl.h244 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
/external/mesa3d/include/GLES/
Dgl.h244 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h244 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1353 …case GL_MAX_TEXTURE_UNITS: *params = MAX_TEXTURE_UNITS; … in getIntegerv()
1488 case GL_MAX_TEXTURE_UNITS: in getQueryParameterNum()
1610 case GL_MAX_TEXTURE_UNITS: in isQueryParameterInt()
/external/mesa3d/src/glx/
Dindirect_vertex_array.c196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); in __glXInitVertexArrayState()
/external/mesa3d/src/mesa/main/
Dget.c653 { GL_MAX_TEXTURE_UNITS, CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h1783 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
Dglext.h237 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
/external/swiftshader/include/GL/
Dglext.h185 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
/external/robolectric/v3/runtime/
Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...