/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 61 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 75 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 95 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 113 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 121 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
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D | es2fNegativeStateApiTests.cpp | 435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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D | es2fImplementationLimitTests.cpp | 206 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 8); in init()
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D | es2fShaderStateQueryTests.cpp | 816 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 854 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 916 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
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D | es2fShaderBuiltinVarTests.cpp | 681 { "max_vertex_attribs", "gl_MaxVertexAttribs", GL_MAX_VERTEX_ATTRIBS }, in init()
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D | es2fNegativeShaderApiTests.cpp | 397 GLuint maxIndex = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 71 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 85 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 99 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 112 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 131 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 185 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 219 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 227 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 257 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
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D | es3fNegativeStateApiTests.cpp | 697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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D | es3fImplementationLimitTests.cpp | 474 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 16); in init()
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D | es3fShaderStateQueryTests.cpp | 978 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1016 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1078 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1110 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1142 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
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D | es3fShaderBuiltinVarTests.cpp | 1096 { "max_vertex_attribs", "gl_MaxVertexAttribs", getInteger<GL_MAX_VERTEX_ATTRIBS> }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 65 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribf() 80 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribfv() 95 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4() 109 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4v() 129 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_pointer() 184 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_pointer() 218 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_format() 281 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_format() 328 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in enable_vertex_attrib_array() 338 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in disable_vertex_attrib_array() [all …]
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D | es31fNegativeStateApiTests.cpp | 1009 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv() 1026 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv() 1043 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv() 1060 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv() 1077 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()
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D | es31fVertexAttributeBindingStateQueryTests.cpp | 96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
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D | es31fShaderBuiltinConstantTests.cpp | 308 { "gl_MaxVertexAttribs", getInteger<GL_MAX_VERTEX_ATTRIBS> }, in init()
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/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 85 …{ "vertex_attribs", "Number of vertex attributes supported", GL_MAX_VERTEX_ATTRIBS }, in init()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 479 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 1048 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateGLCore()
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D | gluStrUtil.inl | 105 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS"; 1188 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS";
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 287 case GL_MAX_VERTEX_ATTRIBS: in glGetIntegerv()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 261 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 261 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1283 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; break; in getIntegerv() 1503 case GL_MAX_VERTEX_ATTRIBS: in getQueryParameterInfo()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 219 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 285 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1848 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; break; in getIntegerv() 2438 case GL_MAX_VERTEX_ATTRIBS: in getQueryParameterInfo()
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