/external/deqp/modules/gles3/functional/ |
D | es3fInteger64StateQueryTests.cpp | 308 …NED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS))); in init()
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D | es3fImplementationLimitTests.cpp | 475 …LIMIT_CASE(max_vertex_uniform_components, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GLint, minVertexUnif… in init()
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D | es3fIntegerStateQueryTests.cpp | 2799 …X_VERTEX_UNIFORM_COMPONENTS has minimum value of 1024", GL_MAX_VERTEX_UNIFORM_COMPONENTS, … in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 819 …rSuffix).c_str(), "Test MAX_VERTEX_UNIFORM_COMPONENTS", GL_MAX_VERTEX_UNIFORM_COMPONENTS, 102… in init() 856 …ERTEX_UNIFORM_VECTORS", GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, veri… in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2507 { GL_MAX_VERTEX_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1285 …case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = MAX_VERTEX_UNIFORM_VECTORS * 4; break; // … in getIntegerv() 1562 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: in getQueryParameterInfo()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1189 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: return "GL_MAX_VERTEX_UNIFORM_COMPONENTS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 559 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2200 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: // integer, at least 1024 in getIntegerv() 2543 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: in getQueryParameterInfo()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 734 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 831 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 731 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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D | glext.h | 601 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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/external/mesa3d/include/GL/ |
D | glext.h | 407 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
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/external/robolectric/v1/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/external/robolectric/v3/runtime/ |
D | android-all-4.3_r2-robolectric-0.jar | META-INF/
META-INF/MANIFEST.MF
android/
android/accessibilityservice/
android/ ... |
D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |
D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |
D | android-all-4.4_r1-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |