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Searched refs:GL_OES_tessellation_shader (Results 1 – 8 of 8) sorted by relevance

/external/deqp/data/gles31/shaders/
Dlinkage_tessellation_uniform_types.test6 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
58 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
110 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
162 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
214 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
266 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
318 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
370 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
422 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
474 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
[all …]
Dlinkage_tessellation.test9 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
64 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
119 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
173 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
227 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
281 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
336 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
389 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
435 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
483 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
[all …]
Dlinkage_tessellation_varying_types.test6 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
60 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
114 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
168 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
222 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
276 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
330 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
384 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
438 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
492 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
[all …]
Dlinkage_tessellation_geometry_varying_types.test6 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
76 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
146 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
216 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
286 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
356 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
426 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
496 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
566 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
636 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
[all …]
Dtessellation_negative_user_defined_io.test5 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
64 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
122 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
168 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
214 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
Dlinkage_tessellation_geometry.test9 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
79 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
150 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
221 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
293 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
363 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
433 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
508 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
590 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
651 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
[all …]
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl1720 …{ "GL_OES_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_OES_tessellation_shader), s_GL_OE…
/external/swiftshader/include/GLES2/
Dgl2ext.h517 #ifndef GL_OES_tessellation_shader
518 #define GL_OES_tessellation_shader 1 macro