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Searched refs:GL_PROXY_TEXTURE_2D (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DTexture.cpp332 ASSERT(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D); in getWidth()
338 ASSERT(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D); in getHeight()
344 ASSERT(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D); in getFormat()
350 ASSERT(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D); in getType()
356 ASSERT(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D); in getInternalFormat()
DlibGL.cpp4362 case GL_PROXY_TEXTURE_2D: in glTexImage2D()
4406 if(target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) in glTexImage2D()
6370 case GL_PROXY_TEXTURE_2D: in glGetTexLevelParameteriv()
DContext.cpp1154 else if(target == GL_PROXY_TEXTURE_2D) in getTexture2D()
/external/mesa3d/src/glx/
Dcompsize.c148 case GL_PROXY_TEXTURE_2D: in __glImageSize()
Dindirect_texture_compression.c90 || (target == GL_PROXY_TEXTURE_2D) in CompressedTexImage1D2D()
/external/mesa3d/src/mesa/main/
Dteximage.c651 target == GL_PROXY_TEXTURE_2D || in _mesa_is_proxy_texture()
671 case GL_PROXY_TEXTURE_2D: in _mesa_get_proxy_target()
672 return GL_PROXY_TEXTURE_2D; in _mesa_get_proxy_target()
726 case GL_PROXY_TEXTURE_2D: in _mesa_select_tex_object()
860 case GL_PROXY_TEXTURE_2D: in get_proxy_tex_image()
927 case GL_PROXY_TEXTURE_2D: in _mesa_max_texture_levels()
977 case GL_PROXY_TEXTURE_2D: in _mesa_get_texture_dimensions()
1197 case GL_PROXY_TEXTURE_2D: in _mesa_init_teximage_fields()
1301 case GL_PROXY_TEXTURE_2D: in _mesa_test_proxy_teximage()
1461 case GL_PROXY_TEXTURE_2D: in target_can_be_compressed()
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Dtexstorage.c66 case GL_PROXY_TEXTURE_2D: in legal_texobj_target()
Dtexparam.c941 case GL_PROXY_TEXTURE_2D: in legal_get_tex_level_parameter_target()
Ddlist.c4199 if (target == GL_PROXY_TEXTURE_2D) { in save_TexImage2D()
4684 if (target == GL_PROXY_TEXTURE_2D) { in save_CompressedTexImage2DARB()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl309 #define GL_PROXY_TEXTURE_2D 0x8064 macro
/external/mesa3d/include/GL/
Dgl.h726 #define GL_PROXY_TEXTURE_2D 0x8064 macro
/external/swiftshader/include/GL/
Dglcorearb.h383 #define GL_PROXY_TEXTURE_2D 0x8064 macro