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Searched refs:GL_QUAD_STRIP (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_draw.c98 if (prim->mode == GL_QUAD_STRIP && in brw_set_prim()
140 if (prim == GL_QUAD_STRIP) in trim()
367 case GL_QUAD_STRIP: in verts_per_prim()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h214 case GL_QUAD_STRIP: in nvgl_primitive()
/external/mesa3d/src/mesa/vbo/
Dvbo_split.c88 case GL_QUAD_STRIP: in split_prim_inplace()
Dvbo_exec.c132 case GL_QUAD_STRIP: in count_tessellated_primitives()
Dvbo_exec_draw.c133 case GL_QUAD_STRIP: in vbo_copy_vertices()
Dvbo_save_api.c162 case GL_QUAD_STRIP: in _save_copy_vertices()
/external/mesa3d/src/mesa/state_tracker/
Dst_draw.c174 if (prim == GL_QUAD_STRIP && in translate_prim()
/external/mesa3d/src/mesa/main/
Dapi_validate.c226 case GL_QUAD_STRIP: in _mesa_valid_prim_mode()
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_dmatmp.h430 INIT(GL_QUAD_STRIP); in TAG()
1225 case GL_QUAD_STRIP: in TAG()
Dt_dd_dmatmp2.h426 EMIT_PRIM( ctx, GL_QUAD_STRIP, HW_QUAD_STRIP, start, count ); in TAG()
/external/mesa3d/src/mesa/tnl/
Dt_vb_rendertmp.h400 INIT(GL_QUAD_STRIP); in TAG()
/external/mesa3d/src/glx/
Dindirect_vertex_array.c888 case GL_QUAD_STRIP: in validate_mode()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp3522 case GL_QUAD_STRIP: in end()
DlibGL.cpp5565 case GL_QUAD_STRIP: in glBegin()
/external/mesa3d/include/GL/
Dgl.h197 #define GL_QUAD_STRIP 0x0008 macro