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Searched refs:GL_R32F (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp211 case GL_R32F: in isRequiredFormat()
242 case GL_R32F: in getEnablingExtensions()
329 case GL_R32F: in getMinimumSampleCount()
Des31fInternalFormatQueryTests.cpp97 …if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F … in iterate()
102 …else if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_R… in iterate()
413 { "r32f", GL_R32F, FormatSamplesCase::FORMAT_INT }, in init()
Des31fTextureFormatTests.cpp481 { "r32f", GL_R32F, }, in init()
536 { "r32f", GL_R32F, }, in init()
Des31fFboColorbufferTests.cpp314 GL_R32F, in init()
Des31fSynchronizationTests.cpp1456 …, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); in runCommand()
1520 …E, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); in runCommand()
1521 …E, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); in runCommand()
1562 …, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); in runCommand()
1608 …E, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F)); in runSingleRead()
1672 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32F, imageWidth, imageHeight); in genStorage()
Des31fIndexedStateQueryTests.cpp842 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 32, 32, 4); in iterate()
845 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_WRITE, GL_R32F); in iterate()
849 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_FORMAT, ndxB, GL_R32F, m_verifierType); in iterate()
Des31fFboTestUtil.cpp524 case GL_R32F: return "r32f"; in getFormatName()
Des31fTextureLevelStateQueryTests.cpp321 internalFormat == GL_R32F || in isTextureBufferFormat()
595 …GL_RGB16F, GL_RGBA16F, GL_R32F, GL_RG32F, GL_RGB32F, GL_RGBA32F, GL_R11F_G11F_B10F, GL_RGB9_E5, GL… in generateInternalFormatTextureGenerationGroup()
Des31fTextureSpecificationTests.cpp818 { "r32f", GL_R32F, }, in init()
/external/deqp/modules/gles3/functional/
Des3fFboTestCase.cpp206 case GL_R32F: in isRequiredFormat()
236 case GL_R32F: in getEnablingExtensions()
322 case GL_R32F: in getMinimumSampleCount()
Des3fFboCompletenessTests.cpp92 GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
130 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
Des3fFboMultisampleTests.cpp285 GL_R32F, in init()
Des3fFboRenderTest.cpp181 case GL_R32F: in getEnablingExtensions()
1509 { GL_R32F, FORMATTYPE_FLOAT }, in init()
1583 colorFormats[colorFmtNdx].format == GL_R32F) in init()
Des3fFragmentOutputTests.cpp1000 GL_R32F, in createRandomCase()
1102 GL_R32F, in init()
Des3fFboTestUtil.cpp976 case GL_R32F: return "r32f"; in getFormatName()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp95 { "r32f", GL_R32F, }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp100 InsertFormatMapping(&map, GL_RED, GL_FLOAT, GL_R32F); in BuildFormatMap()
829 case GL_R32F: in ValidateTextureFormatType()
937 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_R32F, GL_R16F) in ValidateTextureFormatType()
1045 case GL_R32F: in IsColorRenderable()
1112 case GL_R32F: in IsDepthRenderable()
1167 case GL_R32F: in IsStencilRenderable()
1525 case GL_R32F: return sw::FORMAT_R32F; in ConvertRenderbufferFormat()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp203 case FMT_CASE(R, FLOAT): return GL_R32F; in getInternalFormat()
527 case GL_R32F: return TextureFormat(TextureFormat::R, TextureFormat::FLOAT); in mapGLInternalFormat()
581 case GL_R32F: in isGLInternalColorFormatFilterable()
1146 case GL_R32F: in getRenderableBitsES3()
DgluStrUtil.inl868 case GL_R32F: return "GL_R32F";
1718 case GL_R32F: return "GL_R32F";
/external/swiftshader/src/OpenGL/common/
DImage.cpp659 case GL_R32F: in SelectInternalFormat()
1058 case GL_R32F: return sizeof(float); in ComputePixelSize()
1414 case GL_R32F: in loadImageData()
/external/mesa3d/src/mesa/main/
Dtexformat.c829 case GL_R32F: in _mesa_choose_tex_format()
Dglformats.c521 case GL_R32F: in _mesa_is_color_format()
Dteximage.c407 case GL_R32F: in _mesa_base_tex_format()
3981 case GL_R32F: in get_texbuffer_format()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp294 glInternalFormat=GL_R32F; in PVRTGetOGLES3TextureFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1048 { GL_R32F, 0 },

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