/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 75 InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F); in BuildFormatMap() 76 InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT_OES, GL_RGB16F); in BuildFormatMap() 827 case GL_RGB16F: in ValidateTextureFormatType() 892 …case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB16F, GL_R11F_G11F_B10F, GL_RGB… in ValidateTextureFormatType() 893 …case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB32F, GL_RGB16F, GL_R11F_G11F_B… in ValidateTextureFormatType() 1017 case GL_RGB16F: in IsColorRenderable() 1110 case GL_RGB16F: in IsDepthRenderable() 1165 case GL_RGB16F: in IsStencilRenderable() 1523 case GL_RGB16F: return sw::FORMAT_B16G16R16F; in ConvertRenderbufferFormat()
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D | libGLESv3.cpp | 154 InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D() 155 InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_FLOAT); in BuildFormatMap3D() 295 InsertFormatStorageMapping(map, GL_RGB16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 77 { "rgb16f", GL_RGB16F, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 229 case GL_RGB16F: in getEnablingExtensions() 333 case GL_RGB16F: in getMinimumSampleCount()
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D | es31fFboColorbufferTests.cpp | 318 GL_RGB16F in init()
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D | es31fTextureFormatTests.cpp | 463 { "rgb16f", GL_RGB16F, }, in init()
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D | es31fFboTestUtil.cpp | 506 case GL_RGB16F: return "rgb16f"; in getFormatName()
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D | es31fTextureSpecificationTests.cpp | 800 { "rgb16f", GL_RGB16F, }, in init()
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D | es31fNegativeBufferApiTests.cpp | 1312 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1); in renderbuffer_storage() 1815 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in renderbuffer_storage_multisample()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 223 case GL_RGB16F: in getEnablingExtensions() 326 case GL_RGB16F: in getMinimumSampleCount()
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D | es3fFboCompletenessTests.cpp | 93 GL_RGBA16F, GL_RGB16F, GL_RG16F, GL_R16F,
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D | es3fNegativeBufferApiTests.cpp | 1062 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1); in init() 1404 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in init()
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D | es3fFboRenderTest.cpp | 168 case GL_RGB16F: in getEnablingExtensions() 1488 { GL_RGB16F, FORMATTYPE_FLOAT }, in init()
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D | es3fFboTestUtil.cpp | 958 case GL_RGB16F: return "rgb16f"; in getFormatName()
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D | es3fFboColorbufferTests.cpp | 1074 GL_RGB16F in init()
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D | es3fTextureUnitTests.cpp | 109 GL_RGB16F,
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/external/deqp/modules/gles2/functional/ |
D | es2fFboCompletenessTests.cpp | 114 GL_RGB16F,
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D | es2fFboRenderTest.cpp | 277 case GL_RGB16F: return "rgb16f"; in getFormatName() 398 case GL_RGB16F: in checkColorFormatSupport()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 179 case FMT_CASE(RGB, HALF_FLOAT): return GL_RGB16F; in getInternalFormat() 503 case GL_RGB16F: return TextureFormat(TextureFormat::RGB, TextureFormat::HALF_FLOAT); in mapGLInternalFormat() 574 case GL_RGB16F: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 848 case GL_RGB16F: return "GL_RGB16F"; 1698 case GL_RGB16F: return "GL_RGB16F";
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 696 case GL_RGB16F: in SelectInternalFormat() 1083 case GL_RGB16F: return sizeof(unsigned short) * 3; in ComputePixelSize() 1461 case GL_RGB16F: in loadImageData()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 1322 return createFormat == GL_RGB16F in isCompatibleFormats() 1327 return createFormat == GL_RGB16F in isCompatibleFormats()
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/external/deqp/modules/glshared/ |
D | glsFboCompletenessTests.cpp | 98 GL_RGBA16F, GL_RGB16F, GL_RG16F, GL_R16F,
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 230 glInternalFormat=GL_RGB16F; in PVRTGetOGLES3TextureFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 583 #define GL_RGB16F 0x881B macro
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