/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 78 { "rgb16i", GL_RGB16I, }, in init()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); in BuildFormatMap() 806 case GL_RGB16I: in ValidateTextureFormatType() 903 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16I) in ValidateTextureFormatType() 1505 case GL_RGB16I: return sw::FORMAT_X16B16G16R16I; in ConvertRenderbufferFormat()
|
D | libGLESv3.cpp | 160 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); in BuildFormatMap3D() 300 InsertFormatStorageMapping(map, GL_RGB16I, GL_SHORT); in BuildFormatMapStorage2D() 1512 case GL_RGB16I: in glRenderbufferStorageMultisample() 4019 case GL_RGB16I: in glGetInternalformativ()
|
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 180 case FMT_CASE(RGB, SIGNED_INT16): return GL_RGB16I; in getInternalFormat() 504 case GL_RGB16I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT16); in mapGLInternalFormat() 599 case GL_RGB16I: in isGLInternalColorFormatFilterable()
|
D | gluStrUtil.inl | 849 case GL_RGB16I: return "GL_RGB16I"; 1699 case GL_RGB16I: return "GL_RGB16I";
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 100 GL_RGB8I, GL_RGB16I, GL_RGB32I,
|
D | es3fFboTestUtil.cpp | 959 case GL_RGB16I: return "rgb16i"; in getFormatName()
|
D | es3fTextureUnitTests.cpp | 110 GL_RGB16I,
|
D | es3fTextureFormatTests.cpp | 1346 { "rgb16i", GL_RGB16I, }, in init()
|
D | es3fTextureSpecificationTests.cpp | 3425 { "rgb16i", GL_RGB16I, }, in init()
|
/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 800 case GL_RGB16I: in SelectInternalFormat() 978 case GL_RGB16I: in ComputePixelSize() 1487 case GL_RGB16I: in loadImageData()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 464 { "rgb16i", GL_RGB16I, }, in init()
|
D | es31fFboTestUtil.cpp | 507 case GL_RGB16I: return "rgb16i"; in getFormatName()
|
D | es31fTextureSpecificationTests.cpp | 801 { "rgb16i", GL_RGB16I, }, in init()
|
D | es31fTextureLevelStateQueryTests.cpp | 597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
|
D | es31fTextureBorderClampTests.cpp | 2355 { "rgb16i", GL_RGB16I, tcu::Sampler::MODE_LAST }, in init()
|
D | es31fCopyImageTests.cpp | 2457 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16I); in init()
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 553 glInternalFormat=GL_RGB16I; in PVRTGetOGLES3TextureFormat()
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 618 #define GL_RGB16I 0x8D89 macro
|
/external/swiftshader/include/GLES3/ |
D | gl3.h | 793 #define GL_RGB16I 0x8D89 macro
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1044 #define GL_RGB16I 0x8D89 macro
|
/external/swiftshader/include/GL/ |
D | glcorearb.h | 1065 #define GL_RGB16I 0x8D89 macro
|
D | glext.h | 946 #define GL_RGB16I 0x8D89 macro
|
/external/mesa3d/include/GL/ |
D | glext.h | 547 #define GL_RGB16I 0x8D89 macro
|
/external/robolectric/v1/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |