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Searched refs:GL_RGB16UI (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp79 { "rgb16ui", GL_RGB16UI, }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); in BuildFormatMap()
805 case GL_RGB16UI: in ValidateTextureFormatType()
902 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16UI) in ValidateTextureFormatType()
1509 case GL_RGB16UI: return sw::FORMAT_X16B16G16R16UI; in ConvertRenderbufferFormat()
DlibGLESv3.cpp159 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D()
299 InsertFormatStorageMapping(map, GL_RGB16UI, GL_UNSIGNED_SHORT); in BuildFormatMapStorage2D()
1511 case GL_RGB16UI: in glRenderbufferStorageMultisample()
4018 case GL_RGB16UI: in glGetInternalformativ()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp181 case FMT_CASE(RGB, UNSIGNED_INT16): return GL_RGB16UI; in getInternalFormat()
505 case GL_RGB16UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT16); in mapGLInternalFormat()
600 case GL_RGB16UI: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl850 case GL_RGB16UI: return "GL_RGB16UI";
1700 case GL_RGB16UI: return "GL_RGB16UI";
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp101 GL_RGB8UI, GL_RGB16UI,GL_RGB32UI,
Des3fFboTestUtil.cpp960 case GL_RGB16UI: return "rgb16ui"; in getFormatName()
Des3fTextureUnitTests.cpp111 GL_RGB16UI,
Des3fTextureFormatTests.cpp1347 { "rgb16ui", GL_RGB16UI, }, in init()
Des3fTextureSpecificationTests.cpp3426 { "rgb16ui", GL_RGB16UI, }, in init()
/external/swiftshader/src/OpenGL/common/
DImage.cpp818 case GL_RGB16UI: in SelectInternalFormat()
994 case GL_RGB16UI: in ComputePixelSize()
1518 case GL_RGB16UI: in loadImageData()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp465 { "rgb16ui", GL_RGB16UI, }, in init()
Des31fFboTestUtil.cpp508 case GL_RGB16UI: return "rgb16ui"; in getFormatName()
Des31fTextureSpecificationTests.cpp802 { "rgb16ui", GL_RGB16UI, }, in init()
Des31fTextureLevelStateQueryTests.cpp597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
Des31fTextureBorderClampTests.cpp2356 { "rgb16ui", GL_RGB16UI, tcu::Sampler::MODE_LAST }, in init()
Des31fCopyImageTests.cpp2458 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16UI); in init()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp521 glInternalFormat=GL_RGB16UI; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h612 #define GL_RGB16UI 0x8D77 macro
/external/swiftshader/include/GLES3/
Dgl3.h787 #define GL_RGB16UI 0x8D77 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1038 #define GL_RGB16UI 0x8D77 macro
/external/swiftshader/include/GL/
Dglcorearb.h1059 #define GL_RGB16UI 0x8D77 macro
Dglext.h940 #define GL_RGB16UI 0x8D77 macro
/external/mesa3d/include/GL/
Dglext.h541 #define GL_RGB16UI 0x8D77 macro
/external/robolectric/v1/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...

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