/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 79 { "rgb16ui", GL_RGB16UI, }, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); in BuildFormatMap() 805 case GL_RGB16UI: in ValidateTextureFormatType() 902 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16UI) in ValidateTextureFormatType() 1509 case GL_RGB16UI: return sw::FORMAT_X16B16G16R16UI; in ConvertRenderbufferFormat()
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D | libGLESv3.cpp | 159 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D() 299 InsertFormatStorageMapping(map, GL_RGB16UI, GL_UNSIGNED_SHORT); in BuildFormatMapStorage2D() 1511 case GL_RGB16UI: in glRenderbufferStorageMultisample() 4018 case GL_RGB16UI: in glGetInternalformativ()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 181 case FMT_CASE(RGB, UNSIGNED_INT16): return GL_RGB16UI; in getInternalFormat() 505 case GL_RGB16UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT16); in mapGLInternalFormat() 600 case GL_RGB16UI: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 850 case GL_RGB16UI: return "GL_RGB16UI"; 1700 case GL_RGB16UI: return "GL_RGB16UI";
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 101 GL_RGB8UI, GL_RGB16UI,GL_RGB32UI,
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D | es3fFboTestUtil.cpp | 960 case GL_RGB16UI: return "rgb16ui"; in getFormatName()
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D | es3fTextureUnitTests.cpp | 111 GL_RGB16UI,
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D | es3fTextureFormatTests.cpp | 1347 { "rgb16ui", GL_RGB16UI, }, in init()
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D | es3fTextureSpecificationTests.cpp | 3426 { "rgb16ui", GL_RGB16UI, }, in init()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 818 case GL_RGB16UI: in SelectInternalFormat() 994 case GL_RGB16UI: in ComputePixelSize() 1518 case GL_RGB16UI: in loadImageData()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 465 { "rgb16ui", GL_RGB16UI, }, in init()
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D | es31fFboTestUtil.cpp | 508 case GL_RGB16UI: return "rgb16ui"; in getFormatName()
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D | es31fTextureSpecificationTests.cpp | 802 { "rgb16ui", GL_RGB16UI, }, in init()
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D | es31fTextureLevelStateQueryTests.cpp | 597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
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D | es31fTextureBorderClampTests.cpp | 2356 { "rgb16ui", GL_RGB16UI, tcu::Sampler::MODE_LAST }, in init()
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D | es31fCopyImageTests.cpp | 2458 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16UI); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 521 glInternalFormat=GL_RGB16UI; in PVRTGetOGLES3TextureFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 612 #define GL_RGB16UI 0x8D77 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 787 #define GL_RGB16UI 0x8D77 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1038 #define GL_RGB16UI 0x8D77 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1059 #define GL_RGB16UI 0x8D77 macro
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D | glext.h | 940 #define GL_RGB16UI 0x8D77 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 541 #define GL_RGB16UI 0x8D77 macro
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/external/robolectric/v1/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |