Home
last modified time | relevance | path

Searched refs:GL_RGB32UI (Results 1 – 25 of 29) sorted by relevance

12

/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp76 { "rgb32ui", GL_RGB32UI, }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI); in BuildFormatMap()
807 case GL_RGB32UI: in ValidateTextureFormatType()
904 case GL_UNSIGNED_INT: VALIDATE_INTERNALFORMAT(GL_RGB32UI) in ValidateTextureFormatType()
1518 case GL_RGB32UI: return sw::FORMAT_X32B32G32R32UI; in ConvertRenderbufferFormat()
DlibGLESv3.cpp161 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D()
301 InsertFormatStorageMapping(map, GL_RGB32UI, GL_UNSIGNED_INT); in BuildFormatMapStorage2D()
1513 case GL_RGB32UI: in glRenderbufferStorageMultisample()
4020 case GL_RGB32UI: in glGetInternalformativ()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp176 case FMT_CASE(RGB, UNSIGNED_INT32): return GL_RGB32UI; in getInternalFormat()
500 case GL_RGB32UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT32); in mapGLInternalFormat()
602 case GL_RGB32UI: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl845 case GL_RGB32UI: return "GL_RGB32UI";
1695 case GL_RGB32UI: return "GL_RGB32UI";
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp101 GL_RGB8UI, GL_RGB16UI,GL_RGB32UI,
Des3fFboTestUtil.cpp957 case GL_RGB32UI: return "rgb32ui"; in getFormatName()
Des3fTextureUnitTests.cpp108 GL_RGB32UI,
Des3fTextureFormatTests.cpp1344 { "rgb32ui", GL_RGB32UI, }, in init()
Des3fTextureSpecificationTests.cpp3423 { "rgb32ui", GL_RGB32UI, }, in init()
/external/swiftshader/src/OpenGL/common/
DImage.cpp858 case GL_RGB32UI: in SelectInternalFormat()
1026 case GL_RGB32UI: in ComputePixelSize()
1584 case GL_RGB32UI: in loadImageData()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp462 { "rgb32ui", GL_RGB32UI, }, in init()
Des31fFboTestUtil.cpp505 case GL_RGB32UI: return "rgb32ui"; in getFormatName()
Des31fTextureLevelStateQueryTests.cpp339 internalFormat == GL_RGB32UI || in isTextureBufferFormat()
597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
Des31fTextureSpecificationTests.cpp799 { "rgb32ui", GL_RGB32UI, }, in init()
Des31fTextureBorderClampTests.cpp2358 { "rgb32ui", GL_RGB32UI, tcu::Sampler::MODE_LAST }, in init()
Des31fCopyImageTests.cpp2444 textureFormatViewClasses[VIEWCLASS_96_BITS].push_back(GL_RGB32UI); in init()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp596 glInternalFormat=GL_RGB32UI; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h610 #define GL_RGB32UI 0x8D71 macro
/external/swiftshader/include/GLES3/
Dgl3.h785 #define GL_RGB32UI 0x8D71 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1036 #define GL_RGB32UI 0x8D71 macro
/external/swiftshader/include/GL/
Dglcorearb.h1057 #define GL_RGB32UI 0x8D71 macro
Dglext.h938 #define GL_RGB32UI 0x8D71 macro
/external/mesa3d/include/GL/
Dglext.h539 #define GL_RGB32UI 0x8D71 macro
/external/robolectric/v1/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...

12