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Searched refs:GL_RGBA12 (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c81 case GL_RGBA12: in soft_renderbuffer_storage()
/external/mesa3d/src/mesa/main/
Dtexformat.c103 case GL_RGBA12: in _mesa_choose_tex_format()
Dglformats.c509 case GL_RGBA12: in _mesa_is_color_format()
Dfbobject.c1121 case GL_RGBA12: in _mesa_base_fbo_format()
Dteximage.c132 case GL_RGBA12: in _mesa_base_tex_format()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c384 case GL_RGBA12: in radeonChooseTextureFormat()
Dradeon_fbo.c500 case GL_RGBA12: in radeon_alloc_renderbuffer_storage()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c384 case GL_RGBA12: in radeonChooseTextureFormat()
Dradeon_fbo.c500 case GL_RGBA12: in radeon_alloc_renderbuffer_storage()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c245 case GL_RGBA12: in nouveau_choose_tex_format()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c776 { GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl302 #define GL_RGBA12 0x805A macro
/external/mesa3d/include/GL/
Dgl.h763 #define GL_RGBA12 0x805A macro
/external/swiftshader/include/GL/
Dglcorearb.h397 #define GL_RGBA12 0x805A macro