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Searched refs:GL_RGB_INTEGER (Results 1 – 22 of 22) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp725 case GL_RGB_INTEGER: in SelectInternalFormat()
766 case GL_RGB_INTEGER: in SelectInternalFormat()
801 case GL_RGB_INTEGER: in SelectInternalFormat()
819 case GL_RGB_INTEGER: in SelectInternalFormat()
839 case GL_RGB_INTEGER: in SelectInternalFormat()
857 case GL_RGB_INTEGER: in SelectInternalFormat()
930 case GL_RGB_INTEGER: return sizeof(char) * 3; in ComputePixelSize()
960 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3; in ComputePixelSize()
979 case GL_RGB_INTEGER: return sizeof(short) * 3; in ComputePixelSize()
995 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3; in ComputePixelSize()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp428 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
460 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
520 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
552 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
595 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
634 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp78 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI); in BuildFormatMap()
79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I); in BuildFormatMap()
80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); in BuildFormatMap()
81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); in BuildFormatMap()
82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI); in BuildFormatMap()
83 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I); in BuildFormatMap()
161 case GL_RGB_INTEGER: in GetSizedInternalFormat()
768 case GL_RGB_INTEGER: in ValidateTextureFormatType()
897 case GL_RGB_INTEGER: in ValidateTextureFormatType()
DlibGLESv3.cpp157 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); in BuildFormatMap3D()
158 InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE); in BuildFormatMap3D()
159 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D()
160 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); in BuildFormatMap3D()
161 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D()
162 InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT); in BuildFormatMap3D()
236 case GL_RGB_INTEGER: in ValidateFormat3D()
DFramebuffer.cpp522 case sw::FORMAT_X32B32G32R32UI:return GL_RGB_INTEGER; in getImplementationColorReadFormat()
/external/mesa3d/src/mesa/main/
Dtexstorage.c276 case GL_RGB_INTEGER: in tex_storage_error_check()
Dpack.c557 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()
569 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()
581 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()
593 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()
944 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()
956 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()
968 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()
980 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()
3045 case GL_RGB_INTEGER: in get_component_mapping()
Dglformats.c867 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()
449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
DgluStrUtil.inl821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h622 #define GL_RGB_INTEGER 0x8D98 macro
/external/swiftshader/include/GLES3/
Dgl3.h797 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1050 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2530 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER, in test()
/external/swiftshader/include/GL/
Dglcorearb.h1071 #define GL_RGB_INTEGER 0x8D98 macro
Dglext.h952 #define GL_RGB_INTEGER 0x8D98 macro
/external/mesa3d/include/GL/
Dglext.h553 #define GL_RGB_INTEGER 0x8D98 macro
/external/robolectric/v1/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/robolectric/v3/runtime/
Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...