Home
last modified time | relevance | path

Searched refs:GL_STENCIL_ATTACHMENT (Results 1 – 25 of 47) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fFboApiTests.cpp85 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT"; in getAttachmentName()
177 GL_STENCIL_ATTACHMENT in validTex2DAttachmentsTest()
196 GL_STENCIL_ATTACHMENT in validTexCubeAttachmentsTest()
229 GL_STENCIL_ATTACHMENT in validRboAttachmentsTest()
306 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
354 GL_STENCIL_ATTACHMENT in attachmentQueryEmptyFboTest()
403 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
405 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE… in attachmentQueryRboTest()
406 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME… in attachmentQueryRboTest()
409 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
[all …]
Des3fFboStencilbufferTests.cpp93 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE); in DepthStencilAttachCase()
278 …ly", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_ATTACHMENT)); in init()
279 …rate", "Depth and stencil attached separately", GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT)); in init()
Des3fFboInvalidateTests.cpp83 attachments.push_back(GL_STENCIL_ATTACHMENT); in getFBODiscardAttachments()
496 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
616 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0); in render()
744 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
867 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
981 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0); in render()
1131 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
1219 …scarded = isDiscarded && (hasAttachment(m_invalidateAttachments, GL_STENCIL_ATTACHMENT) || hasAtt… in render()
1240 …glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo… in render()
1524 …deUint32 allAttachments[] = { GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT }; in init()
Des3fFboMultisampleTests.cpp122 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
Des3fFboCompletenessTests.cpp228 if (attPoint == GL_DEPTH_ATTACHMENT || attPoint == GL_STENCIL_ATTACHMENT) in check()
Des3fRasterizerDiscardTests.cpp186 …glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilB… in setupFramebufferObject()
Des3fFboRenderTest.cpp296 deUint32 point = ndx ? GL_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT; in Framebuffer()
892 deUint32 point = ndx ? GL_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT; in render()
1375 ndx == 2 ? GL_STENCIL_ATTACHMENT : 0; in render()
Des3fNegativeBufferApiTests.cpp840 glReadBuffer (GL_STENCIL_ATTACHMENT); in init()
842 glReadBuffer (GL_STENCIL_ATTACHMENT+1); in init()
/external/deqp/modules/gles2/functional/
Des2fFboApiTest.cpp89 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT"; in getAttachmentName()
201 GL_STENCIL_ATTACHMENT in validTex2DAttachmentsTest()
220 GL_STENCIL_ATTACHMENT in validTexCubeAttachmentsTest()
253 GL_STENCIL_ATTACHMENT in validRboAttachmentsTest()
330 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
378 GL_STENCIL_ATTACHMENT in attachmentQueryEmptyFboTest()
427 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
429 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE… in attachmentQueryRboTest()
430 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME… in attachmentQueryRboTest()
433 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
[all …]
Des2fFboCompletenessTests.cpp274 attachTargetToNew(GL_STENCIL_ATTACHMENT, comb.stencilKind, comb.stencilFmt, in tryCombination()
Des2fFboRenderTest.cpp468 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilb… in Framebuffer()
1947 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, stencilbuf); in render()
/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp891 builder.glAttach(GL_STENCIL_ATTACHMENT, att); in makeDepthAndStencil()
897 attachTargetToNew(GL_STENCIL_ATTACHMENT, m_params.stencilKind, ImageFormat::none(), in makeDepthAndStencil()
984 { GL_STENCIL_ATTACHMENT, "stencil", "Tests for stencil attachments" }, in createRenderableTests()
DglsFboUtil.cpp280 case GL_STENCIL_ATTACHMENT: in formatFlag()
294 case GL_STENCIL_ATTACHMENT: return STENCIL_RENDERABLE; in getAttachmentRenderabilityFlag()
/external/deqp/modules/egl/
DteglImageUtil.cpp364 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in initializeStencilRbo()
389 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in initializeStencilRbo()
DteglImageFormatTests.cpp601 framebufferRenderbuffer(gl, GL_STENCIL_ATTACHMENT, *renderbufferStencil); in invokeGLES2()
849 framebufferRenderbuffer(gl, GL_STENCIL_ATTACHMENT, renderbuffer); in initializeRbo()
/external/deqp/framework/opengl/
DgluFboRenderContext.cpp276 …gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilB… in createFramebuffer()
DgluStrUtil.inl188 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
591 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
615 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm270 …gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, *m_depthStencil…
/external/mesa3d/src/mesa/main/
Dfbobject.c2110 } else if (attachment == GL_STENCIL_ATTACHMENT && in framebuffer_texture()
2405 stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); in _mesa_GetFramebufferAttachmentParameterivEXT()
2522 if (attachment == GL_STENCIL_ATTACHMENT) { in _mesa_GetFramebufferAttachmentParameterivEXT()
3206 case GL_STENCIL_ATTACHMENT: in invalidate_framebuffer_storage()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp759 const GLenum attachments[] = { GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT }; in RenderScene()
/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm295 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuff…
/external/mesa3d/include/GLES2/
Dgl2.h454 #define GL_STENCIL_ATTACHMENT 0x8D20 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h454 #define GL_STENCIL_ATTACHMENT 0x8D20 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp2034 case GL_STENCIL_ATTACHMENT: in FramebufferRenderbuffer()
2176 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level); break; in FramebufferTexture2D()
2860 case GL_STENCIL_ATTACHMENT: in GetFramebufferAttachmentParameteriv()
6660 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; in FramebufferTexture3DOES()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp984 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT); in read_buffer()
986 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT+1); in read_buffer()

12