Searched refs:GL_STENCIL_INDEX (Results 1 – 25 of 49) sorted by relevance
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83 case GL_STENCIL_INDEX: in __glElementsPerGroup()171 if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { in __glImageSize()
171 case GL_STENCIL_INDEX: in _mesa_components_in_format()699 case GL_STENCIL_INDEX: in _mesa_is_stencil_format()750 case GL_STENCIL_INDEX: in _mesa_is_depth_or_stencil_format()959 base_format == GL_STENCIL_INDEX) { in _mesa_base_format_has_channel()1030 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) { in _mesa_error_check_format_and_type()1101 case GL_STENCIL_INDEX: in _mesa_error_check_format_and_type()
109 case GL_STENCIL_INDEX: in _mesa_DrawPixels()
490 GL_STENCIL_INDEX, /* BaseFormat */1720 info->BaseFormat != GL_STENCIL_INDEX; in _mesa_is_format_integer_color()2756 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE; in _mesa_format_matches_format_and_type()
2785 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_z24_s8()2799 srcFormat == GL_STENCIL_INDEX) { in _mesa_texstore_z24_s8()2824 else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ in _mesa_texstore_z24_s8()2879 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_s8_z24()2906 else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ in _mesa_texstore_s8_z24()2953 ASSERT(srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_s8()3827 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_z32f_x24s8()3843 srcFormat == GL_STENCIL_INDEX) { in _mesa_texstore_z32f_x24s8()3862 if (srcFormat != GL_STENCIL_INDEX) in _mesa_texstore_z32f_x24s8()4250 if ((userFormat == GL_STENCIL_INDEX || userFormat == GL_DEPTH_COMPONENT) in get_read_write_mode()
203 GL_STENCIL_INDEX, type, j, 0); in read_stencil_pixels()659 case GL_STENCIL_INDEX: in _mesa_readpixels()
645 if (baseFormat == GL_STENCIL_INDEX) { in test_attachment_completeness()1127 case GL_STENCIL_INDEX: in _mesa_base_fbo_format()1134 return _mesa_is_desktop_gl(ctx) ? GL_STENCIL_INDEX : 0; in _mesa_base_fbo_format()1136 return GL_STENCIL_INDEX; in _mesa_base_fbo_format()
544 _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); in _mesa_dump_stencil_buffer()
820 case GL_STENCIL_INDEX: in renderbuffer_exists()
143 assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX); in _mesa_image_offset()
50 if (format == GL_STENCIL_INDEX) { in intelDrawPixels()
244 case GL_STENCIL_INDEX: in intel_alloc_renderbuffer_storage()
57 base_format = GL_STENCIL_INDEX; in st_pipe_format_to_base_format()
368 case GL_STENCIL_INDEX: in internal_format()369 return GL_STENCIL_INDEX; in internal_format()860 if (format == GL_STENCIL_INDEX && in draw_stencil_pixels()1120 else if (format == GL_STENCIL_INDEX) in st_DrawPixels()1229 GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, in copy_stencil_pixels()
279 GL_STENCIL_INDEX, type, in draw_stencil_pixels()687 case GL_STENCIL_INDEX: in _swrast_DrawPixels()
93 case GL_STENCIL_INDEX: in soft_renderbuffer_storage()
841 gl.glTexParameteri(m_target, m_pname, GL_STENCIL_INDEX); in test()843 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()849 gl.glTexParameterf(m_target, m_pname, GL_STENCIL_INDEX); in test()851 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()861 const glw::GLint stencilIndex = GL_STENCIL_INDEX; in test()865 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()875 const glw::GLuint stencilIndex = GL_STENCIL_INDEX; in test()879 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
252 gl.texParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColor2D()317 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColor2DArray()376 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColorCube()
235 return format == GL_STENCIL_INDEX || in IsStencilTexture()
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
434 #define GL_STENCIL_INDEX 0x1901 macro