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Searched refs:GL_STENCIL_INDEX (Results 1 – 25 of 49) sorted by relevance

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/external/mesa3d/src/glx/
Dcompsize.c83 case GL_STENCIL_INDEX: in __glElementsPerGroup()
171 if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { in __glImageSize()
/external/mesa3d/src/mesa/main/
Dglformats.c171 case GL_STENCIL_INDEX: in _mesa_components_in_format()
699 case GL_STENCIL_INDEX: in _mesa_is_stencil_format()
750 case GL_STENCIL_INDEX: in _mesa_is_depth_or_stencil_format()
959 base_format == GL_STENCIL_INDEX) { in _mesa_base_format_has_channel()
1030 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) { in _mesa_error_check_format_and_type()
1101 case GL_STENCIL_INDEX: in _mesa_error_check_format_and_type()
Ddrawpix.c109 case GL_STENCIL_INDEX: in _mesa_DrawPixels()
Dformats.c490 GL_STENCIL_INDEX, /* BaseFormat */
1720 info->BaseFormat != GL_STENCIL_INDEX; in _mesa_is_format_integer_color()
2756 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE; in _mesa_format_matches_format_and_type()
Dtexstore.c2785 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_z24_s8()
2799 srcFormat == GL_STENCIL_INDEX) { in _mesa_texstore_z24_s8()
2824 else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ in _mesa_texstore_z24_s8()
2879 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_s8_z24()
2906 else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ in _mesa_texstore_s8_z24()
2953 ASSERT(srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_s8()
3827 srcFormat == GL_STENCIL_INDEX); in _mesa_texstore_z32f_x24s8()
3843 srcFormat == GL_STENCIL_INDEX) { in _mesa_texstore_z32f_x24s8()
3862 if (srcFormat != GL_STENCIL_INDEX) in _mesa_texstore_z32f_x24s8()
4250 if ((userFormat == GL_STENCIL_INDEX || userFormat == GL_DEPTH_COMPONENT) in get_read_write_mode()
Dreadpix.c203 GL_STENCIL_INDEX, type, j, 0); in read_stencil_pixels()
659 case GL_STENCIL_INDEX: in _mesa_readpixels()
Dfbobject.c645 if (baseFormat == GL_STENCIL_INDEX) { in test_attachment_completeness()
1127 case GL_STENCIL_INDEX: in _mesa_base_fbo_format()
1134 return _mesa_is_desktop_gl(ctx) ? GL_STENCIL_INDEX : 0; in _mesa_base_fbo_format()
1136 return GL_STENCIL_INDEX; in _mesa_base_fbo_format()
Ddebug.c544 _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); in _mesa_dump_stencil_buffer()
Dframebuffer.c820 case GL_STENCIL_INDEX: in renderbuffer_exists()
Dimage.c143 assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX); in _mesa_image_offset()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_pixel_draw.c50 if (format == GL_STENCIL_INDEX) { in intelDrawPixels()
Dintel_fbo.c244 case GL_STENCIL_INDEX: in intel_alloc_renderbuffer_storage()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_pixel_draw.c50 if (format == GL_STENCIL_INDEX) { in intelDrawPixels()
Dintel_fbo.c244 case GL_STENCIL_INDEX: in intel_alloc_renderbuffer_storage()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_pixel_draw.c50 if (format == GL_STENCIL_INDEX) { in intelDrawPixels()
Dintel_fbo.c244 case GL_STENCIL_INDEX: in intel_alloc_renderbuffer_storage()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_eglimage.c57 base_format = GL_STENCIL_INDEX; in st_pipe_format_to_base_format()
Dst_cb_drawpixels.c368 case GL_STENCIL_INDEX: in internal_format()
369 return GL_STENCIL_INDEX; in internal_format()
860 if (format == GL_STENCIL_INDEX && in draw_stencil_pixels()
1120 else if (format == GL_STENCIL_INDEX) in st_DrawPixels()
1229 GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, in copy_stencil_pixels()
/external/mesa3d/src/mesa/swrast/
Ds_drawpix.c279 GL_STENCIL_INDEX, type, in draw_stencil_pixels()
687 case GL_STENCIL_INDEX: in _swrast_DrawPixels()
Ds_renderbuffer.c93 case GL_STENCIL_INDEX: in soft_renderbuffer_storage()
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp841 gl.glTexParameteri(m_target, m_pname, GL_STENCIL_INDEX); in test()
843 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
849 gl.glTexParameterf(m_target, m_pname, GL_STENCIL_INDEX); in test()
851 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
861 const glw::GLint stencilIndex = GL_STENCIL_INDEX; in test()
865 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
875 const glw::GLuint stencilIndex = GL_STENCIL_INDEX; in test()
879 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp252 gl.texParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColor2D()
317 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColor2DArray()
376 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); in blitStencilToColorCube()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp235 return format == GL_STENCIL_INDEX || in IsStencilTexture()
/external/robolectric/v1/lib/main/
Dopengl-api-gl1.1-android-2.1_r1.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
/external/mesa3d/include/GLES2/
Dgl2.h434 #define GL_STENCIL_INDEX 0x1901 macro

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