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Searched refs:GL_TEXTURE_FORMAT_QCOM (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/include/GLES/
Dglext.h391 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h629 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro
/external/swiftshader/include/GLES/
Dglext.h495 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h495 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h882 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h2844 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 macro