Home
last modified time | relevance | path

Searched refs:GL_TEXTURE_USAGE_ANGLE (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/include/GLES2/
Dgl2ext.h235 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h351 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp398 case GL_TEXTURE_USAGE_ANGLE: in ValidateTexParamParameters()
/external/swiftshader/include/GLES2/
Dgl2ext.h874 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 macro