/external/mesa3d/src/mesa/main/ |
D | samplerobj.c | 623 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameteri() 710 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameterf() 794 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameteriv() 888 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameterfv() 973 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameterIiv() 1059 case GL_TEXTURE_WRAP_R: in _mesa_SamplerParameterIuiv() 1144 case GL_TEXTURE_WRAP_R: in _mesa_GetSamplerParameteriv() 1222 case GL_TEXTURE_WRAP_R: in _mesa_GetSamplerParameterfv() 1301 case GL_TEXTURE_WRAP_R: in _mesa_GetSamplerParameterIiv() 1380 case GL_TEXTURE_WRAP_R: in _mesa_GetSamplerParameterIuiv()
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D | texparam.c | 317 case GL_TEXTURE_WRAP_R: in set_tex_parameteri() 653 case GL_TEXTURE_WRAP_R: in _mesa_TexParameterf() 714 case GL_TEXTURE_WRAP_R: in _mesa_TexParameterfv() 1309 case GL_TEXTURE_WRAP_R: in _mesa_GetTexParameterfv() 1496 case GL_TEXTURE_WRAP_R: in _mesa_GetTexParameteriv()
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D | texobj.c | 182 ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); in finish_texture_init()
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D | attrib.c | 794 _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, samp->WrapR); in pop_texture_group()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPFXParserAPI.cpp | 795 #ifdef GL_TEXTURE_WRAP_R in SetTexture() 799 glTexParameteri(u32Target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in SetTexture() 802 glTexParameteri(u32Target, GL_TEXTURE_WRAP_R, GL_REPEAT); in SetTexture()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.cpp | 86 case GL_TEXTURE_WRAP_R: in operator <<()
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D | gluStateReset.cpp | 254 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in resetStateES() 869 gl.texParameteri (GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in resetStateGLCore()
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D | gluStrUtil.inl | 650 case GL_TEXTURE_WRAP_R: return "GL_TEXTURE_WRAP_R";
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/external/mesa3d/src/glx/tests/ |
D | enum_sizes.cpp | 211 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_R)); in TEST() 260 case GL_TEXTURE_WRAP_R: in TEST()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 1792 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); in texparameteri() 1822 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); in texparameteri() 1845 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); in texparameteri() 1913 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); in texparameterf() 1943 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); in texparameterf() 1966 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); in texparameterf() 2035 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]); in texparameteriv() 2057 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, ¶ms[0]); in texparameteriv() 2080 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, ¶ms[0]); in texparameteriv() 2152 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]); in texparameterfv() [all …]
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D | es31fFboColorbufferTests.cpp | 171 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in render()
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D | es31fTextureSpecificationTests.cpp | 261 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in verifyTexture()
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D | es31fCopyImageTests.cpp | 858 gl.texParameteri(info.getTarget(), GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in genTextureImage() 1373 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in renderTexture3DView()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 93 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR); in setTextureState() 111 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_R, state.wrapR); in setSamplerState() 605 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR); in setTextureState() 623 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_R, state.wrapR); in setSamplerState()
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D | glsTextureStateQueryTests.cpp | 66 case TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER: return GL_TEXTURE_WRAP_R; in mapTesterToPname() 269 pname == GL_TEXTURE_WRAP_R || in isCoreTextureParam() 2488 if (target != GL_TEXTURE_3D && mapTesterToPname(tester) == GL_TEXTURE_WRAP_R) in createTexParamTest()
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D | glsShaderRenderCase.cpp | 528 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_R, glu::getGLWrapMode(sampler.wrapR)); in setupDefaultInputs()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 397 case GL_TEXTURE_WRAP_R: in r200TexParameter()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 570 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in InitView()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 415 case GL_TEXTURE_WRAP_R: in nouveau_tex_parameter()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboColorbufferTests.cpp | 518 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in render() 642 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in render()
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D | es3fTextureUnitTests.cpp | 1186 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_R, m_textureParams[texNdx].wrapModeR… in render()
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D | es3fTextureMipmapTests.cpp | 1281 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, m_wrapR); in iterate() 2152 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, wrapR); in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1663 …case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); brea… in samplerParameteri() 1685 …case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(roundf(param))); … in samplerParameterf() 1707 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR()); in getSamplerParameteri() 1729 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR()); in getSamplerParameterf()
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D | libGLESv3.cpp | 361 case GL_TEXTURE_WRAP_R: in ValidateTexParamParameters() 491 case GL_TEXTURE_WRAP_R: in ValidateSamplerObjectParameter()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 515 #define GL_TEXTURE_WRAP_R 0x8072 macro
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