/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 157 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]); in testTransformFeedback() 158 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 159 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); in testTransformFeedback() 202 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[0]); in testTransformFeedback() 203 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 204 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackPositionIndex, feedbackBuffers[0]); in testTransformFeedback() 207 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[1]); in testTransformFeedback() 208 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 209 …glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackOutputIndex, feedbackBuffers[1], rangeBuff… in testTransformFeedback()
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D | es3fNegativeVertexArrayApiTests.cpp | 391 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 392 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 393 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 494 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 495 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 496 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 661 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 662 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 663 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 772 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() [all …]
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D | es3fNegativeShaderApiTests.cpp | 293 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 294 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 295 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 336 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 337 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 338 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1693 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() 1694 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1695 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1737 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init() [all …]
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D | es3fBufferWriteTests.cpp | 445 GL_TRANSFORM_FEEDBACK_BUFFER, in iterate() 567 GL_TRANSFORM_FEEDBACK_BUFFER, in init() 634 << DataStoreSpec(GL_TRANSFORM_FEEDBACK_BUFFER, GL_STATIC_DRAW, 504) in init() 723 …_CASE(whole_3, "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init() 727 …_CASE(whole_4, "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init() 743 …_CASE(high_2, "High part of buffer specified with two calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init()
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D | es3fLifetimeTests.cpp | 329 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffer); in attach() 338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in detach() 523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf)); in iterate() 524 …GLU_CHECK_CALL(glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * sizeof(glw::GLfloat[4]), DE_NULL, GL… in iterate()
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D | es3fNegativeBufferApiTests.cpp | 318 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in init() 319 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() 329 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in init() 348 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in init() 350 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in init() 352 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in init() 379 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in init() 380 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() 400 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in init()
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D | es3fTransformFeedbackTests.cpp | 1109 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buffer); in runTest() 1110 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size+guardSize, DE_NULL, usage); in runTest() 1111 writeBufferGuard(gl, GL_TRANSFORM_FEEDBACK_BUFFER, size, guardSize); in runTest() 1114 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, target, buffer); in runTest() 1205 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buffer); in runTest() 1206 bufPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, size+guardSize, GL_MAP_READ_BIT); in runTest() 1245 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in runTest() 1278 gl.bindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, 0); in runTest() 1279 gl.bindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, bufNdx, 0); in runTest()
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D | es3fBooleanStateQueryTests.cpp | 619 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId); in test() 620 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test() 621 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); in test()
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D | es3fBufferCopyTests.cpp | 249 GL_TRANSFORM_FEEDBACK_BUFFER, in init()
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D | es3fBufferObjectQueryTests.cpp | 238 GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, in test()
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D | es3fIntegerStateQueryTests.cpp | 2020 gl.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId); in test() 2021 gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test() 2022 gl.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); in test() 2996 …FORM_FEEDBACK_BUFFER_BINDING", GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER}, in init()
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D | es3fBufferMapTests.cpp | 560 GL_TRANSFORM_FEEDBACK_BUFFER, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 529 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements() 530 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements() 531 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements() 639 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_incomplete_primitive() 640 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive() 641 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_incomplete_primitive() 857 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced() 858 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced() 859 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_instanced() 974 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced_incomplete_primitive() [all …]
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D | es31fNegativeShaderApiTests.cpp | 355 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in link_program() 356 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in link_program() 357 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in link_program() 402 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in use_program() 403 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in use_program() 404 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in use_program() 1939 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in bind_transform_feedback() 1940 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in bind_transform_feedback() 1941 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in bind_transform_feedback() 1990 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in delete_transform_feedbacks() [all …]
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D | es31fTessellationGeometryInteractionTests.cpp | 1098 …const void* mappedPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, (glw::GLsizeiptr)(… in renderWithFeedback() 1109 unmapResult = gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in renderWithFeedback() 1307 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuffer); in genTransformFeedback() 1308 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(tcu::Vec4) * initialBuffer.size(), initialBuffe… in genTransformFeedback() 1311 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuffer); in genTransformFeedback() 2861 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_xfbBuf); in init() 2862 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(tcu::Vec4[3])), initialData, GL_DYNAMIC_R… in init() 2925 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_xfbBuf); in iterate() 2942 …const void* mapPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, (int)sizeof(feedbackVal… in iterate() 2950 if (gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER) != GL_TRUE) in iterate()
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D | es31fNegativeBufferApiTests.cpp | 379 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_range() 380 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range() 393 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in bind_buffer_range() 416 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in bind_buffer_range() 418 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in bind_buffer_range() 420 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in bind_buffer_range() 481 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_base() 482 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base() 500 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in bind_buffer_base()
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D | es31fGeometryShaderTests.cpp | 5525 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuf); in init() 5526 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackSize, DE_NULL, GL_DYNAMIC_COPY); in init() 5602 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuf); in iterate() 5863 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuf); in init() 5864 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(float) * initialBufferContents.size()), &… in init() 5925 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuf); in iterate() 5945 …const void* ptr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, sizeof(float[4]) * 5, GL_… in iterate() 5956 if (gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER) != GL_TRUE) in iterate()
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D | es31fTessellationTests.cpp | 329 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, *m_tfBuffer); in TransformFeedbackHandler() 330 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_READ); in TransformFeedbackHandler() 341 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, *m_tfBuffer); in renderAndGetPrimitives() 342 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *m_tfBuffer); in renderAndGetPrimitives() 355 …return Result(numPrimsWritten, readDataMapped<AttribType>(gl, GL_TRANSFORM_FEEDBACK_BUFFER, numPri… in renderAndGetPrimitives()
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/external/mesa3d/src/mesa/main/ |
D | bufferobj.c | 91 case GL_TRANSFORM_FEEDBACK_BUFFER: in get_buffer_target() 896 _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 ); in _mesa_DeleteBuffersARB() 900 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 ); in _mesa_DeleteBuffersARB() 2173 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBufferRange() 2233 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBufferBase()
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D | transformfeedback.c | 521 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { in _mesa_BindBufferOffsetEXT()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 498 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); in resetStateES() 501 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, ndx, 0); in resetStateES() 1072 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); in resetStateGLCore() 1075 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, ndx, 0); in resetStateGLCore()
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D | gluStrUtil.inl | 387 case GL_TRANSFORM_FEEDBACK_BUFFER: return "GL_TRANSFORM_FEEDBACK_BUFFER";
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 198 case GL_TRANSFORM_FEEDBACK_BUFFER: in st_bufferobj_data()
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 146 case GL_TRANSFORM_FEEDBACK_BUFFER: return "transform_feedback"; in getBufferTargetName()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1965 case GL_TRANSFORM_FEEDBACK_BUFFER: in glBindBufferRange() 2006 case GL_TRANSFORM_FEEDBACK_BUFFER: in glBindBufferBase()
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